11#![ allow( clippy:: let_unit_value) ] // `let () =` being used to constrain result type
22
3- use std:: { os:: raw:: c_void, ptr:: NonNull , sync:: Once , thread} ;
3+ use std:: ffi:: c_uint;
4+ use std:: ptr:: NonNull ;
5+ use std:: sync:: Once ;
6+ use std:: thread;
47
58use core_graphics_types:: {
69 base:: CGFloat ,
710 geometry:: { CGRect , CGSize } ,
811} ;
12+ use metal:: foreign_types:: ForeignType ;
913use objc:: {
1014 class,
1115 declare:: ClassDecl ,
@@ -16,7 +20,6 @@ use objc::{
1620} ;
1721use parking_lot:: { Mutex , RwLock } ;
1822
19- #[ cfg( target_os = "macos" ) ]
2023#[ link( name = "QuartzCore" , kind = "framework" ) ]
2124extern "C" {
2225 #[ allow( non_upper_case_globals) ]
@@ -47,6 +50,7 @@ impl HalManagedMetalLayerDelegate {
4750 let mut decl = ClassDecl :: new ( & class_name, class ! ( NSObject ) ) . unwrap ( ) ;
4851 #[ allow( trivial_casts) ] // false positive
4952 unsafe {
53+ // <https://developer.apple.com/documentation/appkit/nsviewlayercontentscaledelegate/3005294-layer?language=objc>
5054 decl. add_class_method (
5155 sel ! ( layer: shouldInheritContentsScale: fromWindow: ) ,
5256 layer_should_inherit_contents_scale_from_window as Fun ,
@@ -73,26 +77,15 @@ impl super::Surface {
7377 /// If not called on the main thread, this will panic.
7478 #[ allow( clippy:: transmute_ptr_to_ref) ]
7579 pub unsafe fn from_view (
76- view : * mut c_void ,
80+ view : NonNull < Object > ,
7781 delegate : Option < & HalManagedMetalLayerDelegate > ,
7882 ) -> Self {
79- let view = view. cast :: < Object > ( ) ;
80- let render_layer = {
81- let layer = unsafe { Self :: get_metal_layer ( view, delegate) } ;
82- let layer = layer. cast :: < metal:: MetalLayerRef > ( ) ;
83- // SAFETY: This pointer…
84- //
85- // - …is properly aligned.
86- // - …is dereferenceable to a `MetalLayerRef` as an invariant of the `metal`
87- // field.
88- // - …points to an _initialized_ `MetalLayerRef`.
89- // - …is only ever aliased via an immutable reference that lives within this
90- // lexical scope.
91- unsafe { & * layer }
92- }
93- . to_owned ( ) ;
94- let _: * mut c_void = msg_send ! [ view, retain] ;
95- Self :: new ( NonNull :: new ( view) , render_layer)
83+ let layer = unsafe { Self :: get_metal_layer ( view, delegate) } ;
84+ // SAFETY: The layer is an initialized instance of `CAMetalLayer`.
85+ let layer = unsafe { metal:: MetalLayer :: from_ptr ( layer. cast ( ) ) } ;
86+ let view: * mut Object = msg_send ! [ view. as_ptr( ) , retain] ;
87+ let view = NonNull :: new ( view) . expect ( "retain should return the same object" ) ;
88+ Self :: new ( Some ( view) , layer)
9689 }
9790
9891 pub unsafe fn from_layer ( layer : & metal:: MetalLayerRef ) -> Self {
@@ -102,52 +95,155 @@ impl super::Surface {
10295 Self :: new ( None , layer. to_owned ( ) )
10396 }
10497
105- /// If not called on the main thread, this will panic.
98+ /// Get or create a new `CAMetalLayer` associated with the given `NSView`
99+ /// or `UIView`.
100+ ///
101+ /// # Panics
102+ ///
103+ /// If called from a thread that is not the main thread, this will panic.
104+ ///
105+ /// # Safety
106+ ///
107+ /// The `view` must be a valid instance of `NSView` or `UIView`.
106108 pub ( crate ) unsafe fn get_metal_layer (
107- view : * mut Object ,
109+ view : NonNull < Object > ,
108110 delegate : Option < & HalManagedMetalLayerDelegate > ,
109111 ) -> * mut Object {
110- if view. is_null ( ) {
111- panic ! ( "window does not have a valid contentView" ) ;
112- }
113-
114112 let is_main_thread: BOOL = msg_send ! [ class!( NSThread ) , isMainThread] ;
115113 if is_main_thread == NO {
116114 panic ! ( "get_metal_layer cannot be called in non-ui thread." ) ;
117115 }
118116
119- let main_layer: * mut Object = msg_send ! [ view, layer] ;
120- let class = class ! ( CAMetalLayer ) ;
121- let is_valid_layer: BOOL = msg_send ! [ main_layer, isKindOfClass: class] ;
117+ // Ensure that the view is layer-backed.
118+ // Views are always layer-backed in UIKit.
119+ #[ cfg( target_os = "macos" ) ]
120+ let ( ) = msg_send ! [ view. as_ptr( ) , setWantsLayer: YES ] ;
121+
122+ let root_layer: * mut Object = msg_send ! [ view. as_ptr( ) , layer] ;
123+ // `-[NSView layer]` can return `NULL`, while `-[UIView layer]` should
124+ // always be available.
125+ assert ! ( !root_layer. is_null( ) , "failed making the view layer-backed" ) ;
126+
127+ // NOTE: We explicitly do not touch properties such as
128+ // `layerContentsPlacement`, `needsDisplayOnBoundsChange` and
129+ // `contentsGravity` etc. on the root layer, both since we would like
130+ // to give the user full control over them, and because the default
131+ // values suit us pretty well (especially the contents placement being
132+ // `NSViewLayerContentsRedrawDuringViewResize`, which allows the view
133+ // to receive `drawRect:`/`updateLayer` calls).
122134
123- if is_valid_layer == YES {
124- main_layer
135+ let is_metal_layer: BOOL = msg_send ! [ root_layer, isKindOfClass: class!( CAMetalLayer ) ] ;
136+ if is_metal_layer == YES {
137+ // The view has a `CAMetalLayer` as the root layer, which can
138+ // happen for example if user overwrote `-[NSView layerClass]` or
139+ // the view is `MTKView`.
140+ //
141+ // This is easily handled: We take "ownership" over the layer, and
142+ // render directly into that; after all, the user passed a view
143+ // with an explicit Metal layer to us, so this is very likely what
144+ // they expect us to do.
145+ root_layer
125146 } else {
126- // If the main layer is not a CAMetalLayer, we create a CAMetalLayer and use it.
127- let new_layer: * mut Object = msg_send ! [ class, new] ;
128- let frame: CGRect = msg_send ! [ main_layer, bounds] ;
147+ // The view does not have a `CAMetalLayer` as the root layer (this
148+ // is the default for most views).
149+ //
150+ // This case is trickier! We cannot use the existing layer with
151+ // Metal, so we must do something else. There are a few options:
152+ //
153+ // 1. Panic here, and require the user to pass a view with a
154+ // `CAMetalLayer` layer.
155+ //
156+ // While this would "work", it doesn't solve the problem, and
157+ // instead passes the ball onwards to the user and ecosystem to
158+ // figure it out.
159+ //
160+ // 2. Override the existing layer with a newly created layer.
161+ //
162+ // If we overlook that this does not work in UIKit since
163+ // `UIView`'s `layer` is `readonly`, and that as such we will
164+ // need to do something different there anyhow, this is
165+ // actually a fairly good solution, and was what the original
166+ // implementation did.
167+ //
168+ // It has some problems though, due to:
169+ //
170+ // a. `wgpu` in our API design choosing not to register a
171+ // callback with `-[CALayerDelegate displayLayer:]`, but
172+ // instead leaves it up to the user to figure out when to
173+ // redraw. That is, we rely on other libraries' callbacks
174+ // telling us when to render.
175+ //
176+ // (If this were an API only for Metal, we would probably
177+ // make the user provide a `render` closure that we'd call
178+ // in the right situations. But alas, we have to be
179+ // cross-platform here).
180+ //
181+ // b. Overwriting the `layer` on `NSView` makes the view
182+ // "layer-hosting", see [wantsLayer], which disables drawing
183+ // functionality on the view like `drawRect:`/`updateLayer`.
184+ //
185+ // These two in combination makes it basically impossible for
186+ // crates like Winit to provide a robust rendering callback
187+ // that integrates with the system's built-in mechanisms for
188+ // redrawing, exactly because overwriting the layer would be
189+ // implicitly disabling those mechanisms!
190+ //
191+ // [wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc
192+ //
193+ // 3. Create a sublayer.
194+ //
195+ // `CALayer` has the concept of "sublayers", which we can use
196+ // instead of overriding the layer.
197+ //
198+ // This is also the recommended solution on UIKit, so it's nice
199+ // that we can use (almost) the same implementation for these.
200+ //
201+ // It _might_, however, perform ever so slightly worse than
202+ // overriding the layer directly.
203+ //
204+ // 4. Create a new `MTKView` (or a custom view), and add it as a
205+ // subview.
206+ //
207+ // Similar to creating a sublayer (see above), but also
208+ // provides a bunch of event handling that we don't need.
209+ //
210+ // Option 3 seems like the most robust solution, so this is what
211+ // we're going to do.
212+
213+ // Create a new sublayer.
214+ let new_layer: * mut Object = msg_send ! [ class!( CAMetalLayer ) , new] ;
215+ let ( ) = msg_send ! [ root_layer, addSublayer: new_layer] ;
216+
217+ // Automatically resize the sublayer's frame to match the
218+ // superlayer's bounds.
219+ //
220+ // Note that there is a somewhat hidden design decision in this:
221+ // We define the `width` and `height` in `configure` to control
222+ // the `drawableSize` of the layer, while `bounds` and `frame` are
223+ // outside of the user's direct control - instead, though, they
224+ // can control the size of the view (or root layer), and get the
225+ // desired effect that way.
226+ //
227+ // We _could_ also let `configure` set the `bounds` size, however
228+ // that would be inconsistent with using the root layer directly
229+ // (as we may do, see above).
230+ let width_sizable = 1 << 1 ; // kCALayerWidthSizable
231+ let height_sizable = 1 << 4 ; // kCALayerHeightSizable
232+ let mask: c_uint = width_sizable | height_sizable;
233+ let ( ) = msg_send ! [ new_layer, setAutoresizingMask: mask] ;
234+
235+ // Specify the relative size that the auto resizing mask above
236+ // will keep (i.e. tell it to fill out its superlayer).
237+ let frame: CGRect = msg_send ! [ root_layer, bounds] ;
129238 let ( ) = msg_send ! [ new_layer, setFrame: frame] ;
130- #[ cfg( target_os = "ios" ) ]
131- {
132- // Unlike NSView, UIView does not allow to replace main layer.
133- let ( ) = msg_send ! [ main_layer, addSublayer: new_layer] ;
134- // On iOS, "from_view" may be called before the application initialization is complete,
135- // `msg_send![view, window]` and `msg_send![window, screen]` will get null.
136- let screen: * mut Object = msg_send ! [ class!( UIScreen ) , mainScreen] ;
137- let scale_factor: CGFloat = msg_send ! [ screen, nativeScale] ;
138- let ( ) = msg_send ! [ view, setContentScaleFactor: scale_factor] ;
139- } ;
140- #[ cfg( target_os = "macos" ) ]
141- {
142- let ( ) = msg_send ! [ view, setLayer: new_layer] ;
143- let ( ) = msg_send ! [ view, setWantsLayer: YES ] ;
144- let ( ) = msg_send ! [ new_layer, setContentsGravity: unsafe { kCAGravityTopLeft } ] ;
145- let window: * mut Object = msg_send ! [ view, window] ;
146- if !window. is_null ( ) {
147- let scale_factor: CGFloat = msg_send ! [ window, backingScaleFactor] ;
148- let ( ) = msg_send ! [ new_layer, setContentsScale: scale_factor] ;
149- }
150- } ;
239+
240+ let _: ( ) = msg_send ! [ new_layer, setContentsGravity: unsafe { kCAGravityTopLeft } ] ;
241+
242+ // Set initial scale factor of the layer. This is kept in sync by
243+ // `configure` (on UIKit), and the delegate below (on AppKit).
244+ let scale_factor: CGFloat = msg_send ! [ root_layer, contentsScale] ;
245+ let ( ) = msg_send ! [ new_layer, setContentsScale: scale_factor] ;
246+
151247 if let Some ( delegate) = delegate {
152248 let ( ) = msg_send ! [ new_layer, setDelegate: delegate. 0 ] ;
153249 }
@@ -211,19 +307,28 @@ impl crate::Surface for super::Surface {
211307 _ => ( ) ,
212308 }
213309
214- let device_raw = device. shared . device . lock ( ) ;
215- // On iOS, unless the user supplies a view with a CAMetalLayer, we
216- // create one as a sublayer. However, when the view changes size,
217- // its sublayers are not automatically resized, and we must resize
218- // it here. The drawable size and the layer size don't correlate
219- #[ cfg( target_os = "ios" ) ]
310+ // AppKit / UIKit automatically sets the correct scale factor for
311+ // layers attached to a view. Our layer, however, may not be directly
312+ // attached to the view; in those cases, we need to set the scale
313+ // factor ourselves.
314+ //
315+ // For AppKit, we do so by adding a delegate on the layer with the
316+ // `layer:shouldInheritContentsScale:fromWindow:` method returning
317+ // `true` - this tells the system to automatically update the scale
318+ // factor when it changes.
319+ //
320+ // For UIKit, we manually update the scale factor here.
321+ //
322+ // TODO: Is there a way that we could listen to such changes instead?
323+ #[ cfg( not( target_os = "macos" ) ) ]
220324 {
221325 if let Some ( view) = self . view {
222- let main_layer: * mut Object = msg_send ! [ view. as_ptr( ) , layer] ;
223- let bounds: CGRect = msg_send ! [ main_layer, bounds] ;
224- let ( ) = msg_send ! [ * render_layer, setFrame: bounds] ;
326+ let scale_factor: CGFloat = msg_send ! [ view. as_ptr( ) , contentScaleFactor] ;
327+ let ( ) = msg_send ! [ render_layer. as_ptr( ) , setContentsScale: scale_factor] ;
225328 }
226329 }
330+
331+ let device_raw = device. shared . device . lock ( ) ;
227332 render_layer. set_device ( & device_raw) ;
228333 render_layer. set_pixel_format ( caps. map_format ( config. format ) ) ;
229334 render_layer. set_framebuffer_only ( framebuffer_only) ;
0 commit comments