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1 | 1 | unittests:*
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2 | 2 | webgpu:api,operation,command_buffer,basic:*
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3 | 3 | webgpu:api,operation,command_buffer,copyBufferToBuffer:*
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| 4 | +fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus" |
| 5 | +fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus-stencil8" |
| 6 | +fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth16unorm" |
| 7 | +fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float" |
| 8 | +fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float-stencil8" |
| 9 | +webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="stencil8" |
| 10 | +// Fails with OOM in CI. |
| 11 | +fails-if(dx12) webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:* |
4 | 12 | webgpu:api,operation,compute,basic:memcpy:*
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5 | 13 | //FAIL: webgpu:api,operation,compute,basic:large_dispatch:*
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6 | 14 | webgpu:api,operation,compute_pipeline,overrides:*
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@@ -63,6 +71,8 @@ fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and
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63 | 71 | //mix of PASS and FAIL: other subtests of offset_and_bytesPerRow. Related bugs:
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64 | 72 | // https://github.com/gfx-rs/wgpu/issues/7946, https://github.com/gfx-rs/wgpu/issues/7947
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65 | 73 | webgpu:api,validation,image_copy,layout_related:copy_end_overflows_u64:*
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| 74 | +// Fails with OOM in CI. |
| 75 | +fails-if(dx12) webgpu:api,validation,image_copy,layout_related:offset_alignment:* |
66 | 76 | webgpu:api,validation,image_copy,texture_related:format:dimension="1d";*
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67 | 77 | webgpu:api,validation,queue,submit:command_buffer,device_mismatch:*
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68 | 78 | webgpu:api,validation,queue,submit:command_buffer,duplicate_buffers:*
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@@ -92,6 +102,9 @@ webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:*
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92 | 102 | webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:*
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93 | 103 | webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="c";textureType="texture_2d<f32>";*
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94 | 104 | webgpu:shader,execution,flow_control,return:*
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| 105 | +// Many other vertex_buffer_access subtests also passing, but there are too many to enumerate. |
| 106 | +// Fails on Metal in CI only, not when running locally. |
| 107 | +fails-if(metal) webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true |
95 | 108 | webgpu:shader,validation,expression,call,builtin,max:values:*
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96 | 109 | webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break"
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97 | 110 | webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break_if"
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