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Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -91,6 +91,7 @@ Naga now infers the correct binding layout when a resource appears only in an as
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- Mark `readonly_and_readwrite_storage_textures` & `packed_4x8_integer_dot_product` language extensions as implemented. By @teoxoy in [#7543](https://github.com/gfx-rs/wgpu/pull/7543)
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-`naga::back::hlsl::Writer::new` has a new `pipeline_options` argument. `hlsl::PipelineOptions::default()` can be passed as a default. The `shader_stage` and `entry_point` members of `pipeline_options` can be used to write only a single entry point when using the HLSL and MSL backends (GLSL and SPIR-V already had this functionality). The Metal and DX12 HALs now write only a single entry point when loading shaders. By @andyleiserson in [#7626](https://github.com/gfx-rs/wgpu/pull/7626).
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- Implemented `early_depth_test` for SPIR-V backend, enabling `SHADER_EARLY_DEPTH_TEST` for Vulkan. Additionally, fixed conservative depth optimizations when using `early_depth_test`. The syntax for forcing early depth tests is now `@early_depth_test(force)` instead of `@early_depth_test`. By @dzamkov in [#7676](https://github.com/gfx-rs/wgpu/pull/7676).
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