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To keep the diff smaller and easier to review, this uses a temporary
fork of `objc2-metal` and `objc2-quartz-core` whose methods use the
naming scheme of the `metal` crate.
One particular difficult part with this is that the `metal` crate has
several methods where the order of the arguments are swapped relative
to the corresponding Objective-C methods.
This includes most perilously (since these have both an offset and an
index argument, both of which are integers):
- `set_bytes`
- `set_vertex_bytes`
- `set_fragment_bytes`
- `set_buffer`
- `set_vertex_buffer`
- `set_fragment_buffer`
- `set_threadgroup_memory_length`
But also:
- `set_vertex_texture`
- `set_fragment_texture`
- `set_sampler_state`
- `set_vertex_sampler_state`
- `set_fragment_sampler_state`
Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -98,6 +98,9 @@ By @stefnotch in [#5410](https://github.com/gfx-rs/wgpu/pull/5410)
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- Fix enablement of subgroup ops extension on Vulkan devices that don't support Vulkan 1.3. By @cwfitzgerald in [#5624](https://github.com/gfx-rs/wgpu/pull/5624).
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#### Metal
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- Use autogenerated `objc2` bindings internally, which should resolve a lot of leaks and unsoundness. By @madsmtm in [#5641](https://github.com/gfx-rs/wgpu/pull/5641).
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#### GLES / OpenGL
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- Fix regression on OpenGL (EGL) where non-sRGB still used sRGB [#5642](https://github.com/gfx-rs/wgpu/pull/5642)
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