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lines changed Original file line number Diff line number Diff line change @@ -691,7 +691,7 @@ jobs:
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run : taplo format --check --diff
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- name : Check for typos
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- uses : crate-ci/typos@v1.36 .3
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+ uses : crate-ci/typos@v1.37 .3
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check-cts-runner :
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# runtime is normally 2 minutes
Original file line number Diff line number Diff line change @@ -3944,7 +3944,7 @@ DeviceDescriptor {
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- Explicitly set Vulkan debug message types instead of !empty() by @victorvde in [ #2321 ] ( https://github.com/gfx-rs/wgpu/pull/2321 )
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- Use stencil read/write masks by @kvark in [ #2382 ] ( https://github.com/gfx-rs/wgpu/pull/2382 )
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- - Vulkan: correctly set INDEPENDENT_BLEND,make runable on Android 8.x by @jinleili in [ #2498 ] ( https://github.com/gfx-rs/wgpu/pull/2498 )
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+ - Vulkan: correctly set INDEPENDENT_BLEND,make runnable on Android 8.x by @jinleili in [ #2498 ] ( https://github.com/gfx-rs/wgpu/pull/2498 )
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- Fix ASTC format mapping by @kvark in [ #2476 ] ( https://github.com/gfx-rs/wgpu/pull/2476 )
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- Support flipped Y on VK 1.1 devices by @cwfitzgerald in [ #2512 ] ( https://github.com/gfx-rs/wgpu/pull/2512 )
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- Fixed builtin(primitive_index) for vulkan backend by @kwillemsen in [ #2716 ] ( https://github.com/gfx-rs/wgpu/pull/2716 )
Original file line number Diff line number Diff line change @@ -130,7 +130,7 @@ const ABI: u32 = size_of::<*const ()>() as u32;
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///
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/// Note that wgpu does not protect against malicious writes to e.g. a file used
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/// to store a pipeline cache.
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- /// That is the resonsibility of the end application, such as by using a
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+ /// That is the responsibility of the end application, such as by using a
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/// private space.
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const HASH_SPACE_VALUE : u64 = 0xFEDCBA9_876543210 ;
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Original file line number Diff line number Diff line change @@ -920,7 +920,7 @@ impl crate::CommandEncoder for super::CommandEncoder {
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Flags : Direct3D12 :: D3D12_RESOURCE_BARRIER_FLAG_NONE ,
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Anonymous : Direct3D12 :: D3D12_RESOURCE_BARRIER_0 {
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// Note: this assumes `D3D12_RESOURCE_STATE_RENDER_TARGET`.
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- // If it's not the case, we can include the `TextureUses` in `PassResove `.
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+ // If it's not the case, we can include the `TextureUses` in `PassResolve `.
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Transition : mem:: ManuallyDrop :: new (
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Direct3D12 :: D3D12_RESOURCE_TRANSITION_BARRIER {
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pResource : unsafe { borrow_interface_temporarily ( & resolve. src . 0 ) } ,
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