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[metal]: Create a new layer instead of overwriting the existing one
Overriding the `layer` on `NSView` makes the view "layer-hosting", see [wantsLayer], which disables drawing functionality on the view like `drawRect:`/`updateLayer`. This prevents crates like Winit from providing a robust rendering callback that integrates well with the rest of the system. Instead, if the layer is not CAMetalLayer, we create a new sublayer, and render to that instead. [wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc
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3 files changed

+175
-72
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3 files changed

+175
-72
lines changed

wgpu-hal/src/metal/mod.rs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -127,12 +127,12 @@ impl crate::Instance for Instance {
127127
#[cfg(target_os = "ios")]
128128
raw_window_handle::RawWindowHandle::UiKit(handle) => {
129129
let _ = &self.managed_metal_layer_delegate;
130-
Ok(unsafe { Surface::from_view(handle.ui_view.as_ptr(), None) })
130+
Ok(unsafe { Surface::from_view(handle.ui_view.cast(), None) })
131131
}
132132
#[cfg(target_os = "macos")]
133133
raw_window_handle::RawWindowHandle::AppKit(handle) => Ok(unsafe {
134134
Surface::from_view(
135-
handle.ns_view.as_ptr(),
135+
handle.ns_view.cast(),
136136
Some(&self.managed_metal_layer_delegate),
137137
)
138138
}),

wgpu-hal/src/metal/surface.rs

Lines changed: 169 additions & 64 deletions
Original file line numberDiff line numberDiff line change
@@ -1,11 +1,15 @@
11
#![allow(clippy::let_unit_value)] // `let () =` being used to constrain result type
22

3-
use std::{os::raw::c_void, ptr::NonNull, sync::Once, thread};
3+
use std::ffi::c_uint;
4+
use std::ptr::NonNull;
5+
use std::sync::Once;
6+
use std::thread;
47

58
use core_graphics_types::{
69
base::CGFloat,
710
geometry::{CGRect, CGSize},
811
};
12+
use metal::foreign_types::ForeignType;
913
use objc::{
1014
class,
1115
declare::ClassDecl,
@@ -16,7 +20,6 @@ use objc::{
1620
};
1721
use parking_lot::{Mutex, RwLock};
1822

19-
#[cfg(target_os = "macos")]
2023
#[link(name = "QuartzCore", kind = "framework")]
2124
extern "C" {
2225
#[allow(non_upper_case_globals)]
@@ -46,6 +49,7 @@ impl HalManagedMetalLayerDelegate {
4649
type Fun = extern "C" fn(&Class, Sel, *mut Object, CGFloat, *mut Object) -> BOOL;
4750
let mut decl = ClassDecl::new(&class_name, class!(NSObject)).unwrap();
4851
unsafe {
52+
// <https://developer.apple.com/documentation/appkit/nsviewlayercontentscaledelegate/3005294-layer?language=objc>
4953
decl.add_class_method::<Fun>(
5054
sel!(layer:shouldInheritContentsScale:fromWindow:),
5155
layer_should_inherit_contents_scale_from_window,
@@ -72,26 +76,15 @@ impl super::Surface {
7276
/// If not called on the main thread, this will panic.
7377
#[allow(clippy::transmute_ptr_to_ref)]
7478
pub unsafe fn from_view(
75-
view: *mut c_void,
79+
view: NonNull<Object>,
7680
delegate: Option<&HalManagedMetalLayerDelegate>,
7781
) -> Self {
78-
let view = view.cast::<Object>();
79-
let render_layer = {
80-
let layer = unsafe { Self::get_metal_layer(view, delegate) };
81-
let layer = layer.cast::<metal::MetalLayerRef>();
82-
// SAFETY: This pointer…
83-
//
84-
// - …is properly aligned.
85-
// - …is dereferenceable to a `MetalLayerRef` as an invariant of the `metal`
86-
// field.
87-
// - …points to an _initialized_ `MetalLayerRef`.
88-
// - …is only ever aliased via an immutable reference that lives within this
89-
// lexical scope.
90-
unsafe { &*layer }
91-
}
92-
.to_owned();
93-
let _: *mut c_void = msg_send![view, retain];
94-
Self::new(NonNull::new(view), render_layer)
82+
let layer = unsafe { Self::get_metal_layer(view, delegate) };
83+
// SAFETY: The layer is an initialized instance of `CAMetalLayer`.
84+
let layer = unsafe { metal::MetalLayer::from_ptr(layer.cast()) };
85+
let view: *mut Object = msg_send![view.as_ptr(), retain];
86+
let view = NonNull::new(view).expect("retain should return the same object");
87+
Self::new(Some(view), layer)
9588
}
9689

9790
pub unsafe fn from_layer(layer: &metal::MetalLayerRef) -> Self {
@@ -101,52 +94,155 @@ impl super::Surface {
10194
Self::new(None, layer.to_owned())
10295
}
10396

104-
/// If not called on the main thread, this will panic.
97+
/// Get or create a new `CAMetalLayer` associated with the given `NSView`
98+
/// or `UIView`.
99+
///
100+
/// # Panics
101+
///
102+
/// If called from a thread that is not the main thread, this will panic.
103+
///
104+
/// # Safety
105+
///
106+
/// The `view` must be a valid instance of `NSView` or `UIView`.
105107
pub(crate) unsafe fn get_metal_layer(
106-
view: *mut Object,
108+
view: NonNull<Object>,
107109
delegate: Option<&HalManagedMetalLayerDelegate>,
108110
) -> *mut Object {
109-
if view.is_null() {
110-
panic!("window does not have a valid contentView");
111-
}
112-
113111
let is_main_thread: BOOL = msg_send![class!(NSThread), isMainThread];
114112
if is_main_thread == NO {
115113
panic!("get_metal_layer cannot be called in non-ui thread.");
116114
}
117115

118-
let main_layer: *mut Object = msg_send![view, layer];
119-
let class = class!(CAMetalLayer);
120-
let is_valid_layer: BOOL = msg_send![main_layer, isKindOfClass: class];
116+
// Ensure that the view is layer-backed.
117+
// Views are always layer-backed in UIKit.
118+
#[cfg(target_os = "macos")]
119+
let () = msg_send![view.as_ptr(), setWantsLayer: YES];
120+
121+
let root_layer: *mut Object = msg_send![view.as_ptr(), layer];
122+
// `-[NSView layer]` can return `NULL`, while `-[UIView layer]` should
123+
// always be available.
124+
assert!(!root_layer.is_null(), "failed making the view layer-backed");
125+
126+
// NOTE: We explicitly do not touch properties such as
127+
// `layerContentsPlacement`, `needsDisplayOnBoundsChange` and
128+
// `contentsGravity` etc. on the root layer, both since we would like
129+
// to give the user full control over them, and because the default
130+
// values suit us pretty well (especially the contents placement being
131+
// `NSViewLayerContentsRedrawDuringViewResize`, which allows the view
132+
// to receive `drawRect:`/`updateLayer` calls).
121133

122-
if is_valid_layer == YES {
123-
main_layer
134+
let is_metal_layer: BOOL = msg_send![root_layer, isKindOfClass: class!(CAMetalLayer)];
135+
if is_metal_layer == YES {
136+
// The view has a `CAMetalLayer` as the root layer, which can
137+
// happen for example if user overwrote `-[NSView layerClass]` or
138+
// the view is `MTKView`.
139+
//
140+
// This is easily handled: We take "ownership" over the layer, and
141+
// render directly into that; after all, the user passed a view
142+
// with an explicit Metal layer to us, so this is very likely what
143+
// they expect us to do.
144+
root_layer
124145
} else {
125-
// If the main layer is not a CAMetalLayer, we create a CAMetalLayer and use it.
126-
let new_layer: *mut Object = msg_send![class, new];
127-
let frame: CGRect = msg_send![main_layer, bounds];
146+
// The view does not have a `CAMetalLayer` as the root layer (this
147+
// is the default for most views).
148+
//
149+
// This case is trickier! We cannot use the existing layer with
150+
// Metal, so we must do something else. There are a few options:
151+
//
152+
// 1. Panic here, and require the user to pass a view with a
153+
// `CAMetalLayer` layer.
154+
//
155+
// While this would "work", it doesn't solve the problem, and
156+
// instead passes the ball onwards to the user and ecosystem to
157+
// figure it out.
158+
//
159+
// 2. Override the existing layer with a newly created layer.
160+
//
161+
// If we overlook that this does not work in UIKit since
162+
// `UIView`'s `layer` is `readonly`, and that as such we will
163+
// need to do something different there anyhow, this is
164+
// actually a fairly good solution, and was what the original
165+
// implementation did.
166+
//
167+
// It has some problems though, due to:
168+
//
169+
// a. `wgpu` in our API design choosing not to register a
170+
// callback with `-[CALayerDelegate displayLayer:]`, but
171+
// instead leaves it up to the user to figure out when to
172+
// redraw. That is, we rely on other libraries' callbacks
173+
// telling us when to render.
174+
//
175+
// (If this were an API only for Metal, we would probably
176+
// make the user provide a `render` closure that we'd call
177+
// in the right situations. But alas, we have to be
178+
// cross-platform here).
179+
//
180+
// b. Overwriting the `layer` on `NSView` makes the view
181+
// "layer-hosting", see [wantsLayer], which disables drawing
182+
// functionality on the view like `drawRect:`/`updateLayer`.
183+
//
184+
// These two in combination makes it basically impossible for
185+
// crates like Winit to provide a robust rendering callback
186+
// that integrates with the system's built-in mechanisms for
187+
// redrawing, exactly because overwriting the layer would be
188+
// implicitly disabling those mechanisms!
189+
//
190+
// [wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc
191+
//
192+
// 3. Create a sublayer.
193+
//
194+
// `CALayer` has the concept of "sublayers", which we can use
195+
// instead of overriding the layer.
196+
//
197+
// This is also the recommended solution on UIKit, so it's nice
198+
// that we can use (almost) the same implementation for these.
199+
//
200+
// It _might_, however, perform ever so slightly worse than
201+
// overriding the layer directly.
202+
//
203+
// 4. Create a new `MTKView` (or a custom view), and add it as a
204+
// subview.
205+
//
206+
// Similar to creating a sublayer (see above), but also
207+
// provides a bunch of event handling that we don't need.
208+
//
209+
// Option 3 seems like the most robust solution, so this is what
210+
// we're going to do.
211+
212+
// Create a new sublayer.
213+
let new_layer: *mut Object = msg_send![class!(CAMetalLayer), new];
214+
let () = msg_send![root_layer, addSublayer: new_layer];
215+
216+
// Automatically resize the sublayer's frame to match the
217+
// superlayer's bounds.
218+
//
219+
// Note that there is a somewhat hidden design decision in this:
220+
// We define the `width` and `height` in `configure` to control
221+
// the `drawableSize` of the layer, while `bounds` and `frame` are
222+
// outside of the user's direct control - instead, though, they
223+
// can control the size of the view (or root layer), and get the
224+
// desired effect that way.
225+
//
226+
// We _could_ also let `configure` set the `bounds` size, however
227+
// that would be inconsistent with using the root layer directly
228+
// (as we may do, see above).
229+
let width_sizable = 1 << 1; // kCALayerWidthSizable
230+
let height_sizable = 1 << 4; // kCALayerHeightSizable
231+
let mask: c_uint = width_sizable | height_sizable;
232+
let () = msg_send![new_layer, setAutoresizingMask: mask];
233+
234+
// Specify the relative size that the auto resizing mask above
235+
// will keep (i.e. tell it to fill out its superlayer).
236+
let frame: CGRect = msg_send![root_layer, bounds];
128237
let () = msg_send![new_layer, setFrame: frame];
129-
#[cfg(target_os = "ios")]
130-
{
131-
// Unlike NSView, UIView does not allow to replace main layer.
132-
let () = msg_send![main_layer, addSublayer: new_layer];
133-
// On iOS, "from_view" may be called before the application initialization is complete,
134-
// `msg_send![view, window]` and `msg_send![window, screen]` will get null.
135-
let screen: *mut Object = msg_send![class!(UIScreen), mainScreen];
136-
let scale_factor: CGFloat = msg_send![screen, nativeScale];
137-
let () = msg_send![view, setContentScaleFactor: scale_factor];
138-
};
139-
#[cfg(target_os = "macos")]
140-
{
141-
let () = msg_send![view, setLayer: new_layer];
142-
let () = msg_send![view, setWantsLayer: YES];
143-
let () = msg_send![new_layer, setContentsGravity: unsafe { kCAGravityTopLeft }];
144-
let window: *mut Object = msg_send![view, window];
145-
if !window.is_null() {
146-
let scale_factor: CGFloat = msg_send![window, backingScaleFactor];
147-
let () = msg_send![new_layer, setContentsScale: scale_factor];
148-
}
149-
};
238+
239+
let _: () = msg_send![new_layer, setContentsGravity: unsafe { kCAGravityTopLeft }];
240+
241+
// Set initial scale factor of the layer. This is kept in sync by
242+
// `configure` (on UIKit), and the delegate below (on AppKit).
243+
let scale_factor: CGFloat = msg_send![root_layer, contentsScale];
244+
let () = msg_send![new_layer, setContentsScale: scale_factor];
245+
150246
if let Some(delegate) = delegate {
151247
let () = msg_send![new_layer, setDelegate: delegate.0];
152248
}
@@ -210,19 +306,28 @@ impl crate::Surface for super::Surface {
210306
_ => (),
211307
}
212308

213-
let device_raw = device.shared.device.lock();
214-
// On iOS, unless the user supplies a view with a CAMetalLayer, we
215-
// create one as a sublayer. However, when the view changes size,
216-
// its sublayers are not automatically resized, and we must resize
217-
// it here. The drawable size and the layer size don't correlate
218-
#[cfg(target_os = "ios")]
309+
// AppKit / UIKit automatically sets the correct scale factor for
310+
// layers attached to a view. Our layer, however, may not be directly
311+
// attached to the view; in those cases, we need to set the scale
312+
// factor ourselves.
313+
//
314+
// For AppKit, we do so by adding a delegate on the layer with the
315+
// `layer:shouldInheritContentsScale:fromWindow:` method returning
316+
// `true` - this tells the system to automatically update the scale
317+
// factor when it changes.
318+
//
319+
// For UIKit, we manually update the scale factor here.
320+
//
321+
// TODO: Is there a way that we could listen to such changes instead?
322+
#[cfg(not(target_os = "macos"))]
219323
{
220324
if let Some(view) = self.view {
221-
let main_layer: *mut Object = msg_send![view.as_ptr(), layer];
222-
let bounds: CGRect = msg_send![main_layer, bounds];
223-
let () = msg_send![*render_layer, setFrame: bounds];
325+
let scale_factor: CGFloat = msg_send![view.as_ptr(), contentScaleFactor];
326+
let () = msg_send![render_layer.as_ptr(), setContentsScale: scale_factor];
224327
}
225328
}
329+
330+
let device_raw = device.shared.device.lock();
226331
render_layer.set_device(&device_raw);
227332
render_layer.set_pixel_format(caps.map_format(config.format));
228333
render_layer.set_framebuffer_only(framebuffer_only);

wgpu-hal/src/vulkan/instance.rs

Lines changed: 4 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -510,17 +510,15 @@ impl super::Instance {
510510
#[cfg(metal)]
511511
fn create_surface_from_view(
512512
&self,
513-
view: *mut c_void,
513+
view: std::ptr::NonNull<c_void>,
514514
) -> Result<super::Surface, crate::InstanceError> {
515515
if !self.shared.extensions.contains(&ext::metal_surface::NAME) {
516516
return Err(crate::InstanceError::new(String::from(
517517
"Vulkan driver does not support VK_EXT_metal_surface",
518518
)));
519519
}
520520

521-
let layer = unsafe {
522-
crate::metal::Surface::get_metal_layer(view.cast::<objc::runtime::Object>(), None)
523-
};
521+
let layer = unsafe { crate::metal::Surface::get_metal_layer(view.cast(), None) };
524522

525523
let surface = {
526524
let metal_loader =
@@ -870,13 +868,13 @@ impl crate::Instance for super::Instance {
870868
(Rwh::AppKit(handle), _)
871869
if self.shared.extensions.contains(&ext::metal_surface::NAME) =>
872870
{
873-
self.create_surface_from_view(handle.ns_view.as_ptr())
871+
self.create_surface_from_view(handle.ns_view)
874872
}
875873
#[cfg(all(target_os = "ios", feature = "metal"))]
876874
(Rwh::UiKit(handle), _)
877875
if self.shared.extensions.contains(&ext::metal_surface::NAME) =>
878876
{
879-
self.create_surface_from_view(handle.ui_view.as_ptr())
877+
self.create_surface_from_view(handle.ui_view)
880878
}
881879
(_, _) => Err(crate::InstanceError::new(format!(
882880
"window handle {window_handle:?} is not a Vulkan-compatible handle"

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