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The hello-windows example (https://github.com/gfx-rs/wgpu/tree/master/wgpu/examples/hello-windows) should have what you need. |
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I can't find information regarding how to create multi-window application,
for opengl, for example, usually we create multiple windows using a shared context.
but there doesn't seem to be shared context with wgpu.
And I read that for wgpu, there is no swapchain. We should use surface instead.
is there an example? how should I do it?
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