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Having a graphical issue with Bevy, I followed their recommendation to test wgpu first, which I did, and had 1 failing test with my integrated graphics (I could not test my discrete GPU, but that's another issue), which may be the cause for the issue in Bevy. Should I just report the test failure and indicate my graphical setup? I haven't found similar issues opened so I don't know if that's a thing often done. More precisely, is there a range of integrated and discrete graphical cards that the project aims at supporting, so I know if my card is considered "too old" and not worth reporting the bug? (of course I'd rather have it supported if possible!) Are there other extra steps I can take to make sure that my bug report is legit? |
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Yes, that would be valuable.
Ideally wgpu would support as large a panel of hardware and driver configurations as possible, but then it's also a matter of whether someone has the time, motivation and hardware available to do the work to fix hardware specific issues. I don't think the project will turn down a good pull request that makes things work on older hardware even if the main wgpu contributors don't have that particular hardware towards the top of their priority list. In any case it doesn't hurt to have issues on file to know about existence of the problems, should someone eventually find the drive to work on them, and if you feel like contributing a fix, you are more than welcome to as well. |
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Yes, that would be valuable.
Ideally wgpu would support as large a panel of hardware and driver configurations as possible, but then it's also a matter of whether someone has the time, motivation and hardware available to do the work to fix hardware specific issues. I don't think the project will turn down a good pull request that makes things w…