wgpu::Texture -> wgpu::TextureView ? #3656
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zeroexcuses
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Hello! You're slightly misreading the types - a Texture contains it's own descriptor not a view descriptor. You can call create_view, TextureViewDescriptor is a fully public struct that you can construct yourself. |
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Closing as this was also answered on the rust user forum. |
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Repost of https://users.rust-lang.org/t/wgpu-texture-wgpu-textureview/92149
https://docs.rs/wgpu/latest/src/wgpu/lib.rs.html#233-239
I have an
wgpu::Texture; I want awgpu::TextureViewNow, I see this function
pub fn create_view(&self, desc: &TextureViewDescriptor<'_>) -> TextureViewbut I do not have aTextureViewDescriptorNow,
wgpu::Textureitself has aTextureViewDescriptorbut it is not publicIs there anyway to do
wgpu::Texture -> wgpu::TextureViewwithout forking the wgpu package ? I feel like I am missing something very very obvious.Beta Was this translation helpful? Give feedback.
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