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I too would love this ! |
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Hi!
I'm eager to start using
wgpu
, but for my use-caseimportExternalTexture
is the most important missing piece (specifically for web/WebGL2 & iOS/metal).For web I want to grab a texture from a
HTMLVideoElement
and from iOS I can get aMTLTexture
.What is the work needed to reach
importExternalTexture
for web, and using an externalMTLTexture
for iOS?Can I help / contribute in some way?
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