"float32-filterable" feature support? #4846
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HymnsForDisco
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FWIW, I wrote the “Corresponds to…” notes in the docs, and I just meant “this type serves the same role”, for cross-reference, not “it should be expected to be completely identical”. As to the actual differences, I'd expect but don't know for sure that they are not so much intentional as |
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The WebGPU spec has an API for optional features. Likewise, wgpu has a Features API, where the docs say
I'm a bit confused because the set of "Features" enumerated seems to be missing some (like "float32-filterable"), and contains other "extra" features that aren't mentioned in the WebGPU spec (like SHADER_F64).
Basically, I'm just wondering what's going on here, and if there's any way to enable the "float32-filterable" optional feature with wgpu.
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