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@DerSchmale DerSchmale commented Oct 2, 2025

Description
When using GLES as a backend, shaders would not recompile when changing push constants because they were not included in the program cache key. They are now, but the way the key field is generated could be improved.

Testing
Using a simple shader choosing between two colours depending on an override constant.

Squash or Rebase?

Squash

@DerSchmale DerSchmale marked this pull request as ready for review October 2, 2025 13:06
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