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Update webgl-points-lines-triangles.md
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webgl/lessons/webgl-points-lines-triangles.md

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@@ -10,7 +10,7 @@ of completeness let's go over a few other cases.
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As mentioned in [the first article](webgl-fundamentals.html)
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WebGL draws points, lines, and triangles. It does this
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when we call `gl.drawArrays` or `gl.drawElements`.
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We provide a vertex shader what outputs clip space
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We provide a vertex shader that outputs clip space
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coordinates and then, based on the first argument
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to `gl.drawArrays` or `gl.drawElements` WebGL will
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draw points, lines, or triangles.

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