ggml: Add POOL2D OP for GPU ACC to the Vulkan backend in the MobileVLM model. #9733
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The MobileVLM model now supports inference acceleration through GPU by utilizing the Vulkan backend.
A GGML_OP_POOL_2D shader has been added. (Pooling)
The encoding performance of the CLIP model improved from 2.8s on the CPU to 0.7s on the GPU.
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Self-reported review complexity:
test model : MobileVLM V2 1.7B (https://huggingface.co/ZiangWu/MobileVLM_V2-1.7B-GGUF)
Test image : https://raw.githubusercontent.com/neuralmagic/deepsparse/main/tests/deepsparse/pipelines/sample_images/buddy.jpeg
master (cpu) :
master (vulkan) :
PR :
test-backend-ops
Full logs: