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CUDA: add conv_2d_transpose (llama/14287)
* CUDA: add conv_2d_transpose * remove direct include of cuda_fp16 * Review: add brackets for readability, remove ggml_set_param and add asserts
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#include <algorithm>
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#include "conv2d-transpose.cuh"
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#include "ggml.h"
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__global__ void conv2d_transpose_kernel(const float * __restrict__ input, const half * __restrict__ kernel,
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float * __restrict__ output, const int in_w, const int in_h, const int out_w,
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const int out_h, const int kernel_w, const int kernel_h, const int stride,
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const int c_in, const int c_out, const int batches) {
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const int global_idx = blockIdx.x * blockDim.x + threadIdx.x;
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const int total_elements = out_w * out_h * c_out * batches;
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if (global_idx >= total_elements) {
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return;
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}
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const int out_x_idx = global_idx % out_w;
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const int out_y_idx = (global_idx / out_w) % out_h;
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const int c_idx = (global_idx / (out_w * out_h)) % c_out;
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const int n_idx = global_idx / (out_w * out_h * c_out);
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float accumulator = 0;
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// For each output idx, find the inputs that contribute to it by checking stride alignment and bounds
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for (int c_in_idx = 0; c_in_idx < c_in; c_in_idx++) {
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for (int kh = 0; kh < kernel_h; ++kh) {
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int in_y = out_y_idx - kh;
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if (in_y < 0 || in_y % stride) continue;
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in_y /= stride;
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if (in_y >= in_h) continue;
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for (int kw = 0; kw < kernel_w; ++kw) {
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int in_x = out_x_idx - kw;
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if (in_x < 0 || in_x % stride) continue;
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in_x /= stride;
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if (in_x >= in_w) continue;
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const int input_idx = (in_w * in_h * c_in) * n_idx + (in_w * in_h) * c_in_idx + (in_w) *in_y + in_x;
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const int kernel_idx =
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(kernel_h * kernel_w * c_out) * c_in_idx + (kernel_h * kernel_w) * c_idx + (kernel_w) *kh + kw;
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float input_val = input[input_idx];
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half kern_val = kernel[kernel_idx];
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accumulator += input_val * (float) kern_val;
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}
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}
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}
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output[(out_w * out_h * c_out) * n_idx + (out_w * out_h) * c_idx + (out_w) *out_y_idx + out_x_idx] = accumulator;
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}
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//input is (W, H, C_in, N), Kernel is (W, H, C_out, C_in)
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void ggml_cuda_conv_2d_transpose_p0(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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const ggml_tensor * kernel = dst->src[0];
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const ggml_tensor * input = dst->src[1];
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GGML_ASSERT(kernel->type == GGML_TYPE_F16 && input->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32);
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const float * input_data = (const float *) input->data;
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float * output_data = (float *) dst->data;
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const half * kernel_data = (const half *) kernel->data;
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const int input_w = input->ne[0];
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const int input_h = input->ne[1];
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const int output_w = dst->ne[0];
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const int output_h = dst->ne[1];
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const int channels_in = input->ne[2];
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const int channels_out = kernel->ne[2];
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const int kernel_w = kernel->ne[0];
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const int kernel_h = kernel->ne[1];
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const int stride = dst->op_params[0];
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const int batches = input->ne[3];
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GGML_ASSERT(channels_in == kernel->ne[3]);
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GGML_ASSERT(stride > 0);
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cudaStream_t st = ctx.stream();
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GGML_ASSERT(ggml_is_contiguous(input));
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GGML_ASSERT(ggml_is_contiguous(kernel));
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GGML_ASSERT(ggml_is_contiguous(dst));
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const int total = (output_w * output_h * channels_out * batches);
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const int blocks = (total + CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE - 1) / CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE;
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conv2d_transpose_kernel<<<blocks, CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE, 0, st>>>(
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input_data, kernel_data, output_data, input_w, input_h, output_w, output_h, kernel_w, kernel_h, stride,
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channels_in, channels_out, batches);
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}
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#include "common.cuh"
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#define CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE 256
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void ggml_cuda_conv_2d_transpose_p0(ggml_backend_cuda_context & ctx, ggml_tensor * dst);

ggml/src/ggml-cuda/ggml-cuda.cu

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#include "ggml-cuda/concat.cuh"
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#include "ggml-cuda/conv-transpose-1d.cuh"
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#include "ggml-cuda/conv2d-dw.cuh"
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#include "ggml-cuda/conv2d-transpose.cuh"
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#include "ggml-cuda/convert.cuh"
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#include "ggml-cuda/count-equal.cuh"
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#include "ggml-cuda/cpy.cuh"
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case GGML_OP_CONV_2D_DW:
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ggml_cuda_op_conv2d_dw(ctx, dst);
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break;
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case GGML_OP_CONV_TRANSPOSE_2D:
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ggml_cuda_conv_2d_transpose_p0(ctx, dst);
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break;
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case GGML_OP_CONV_TRANSPOSE_1D:
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ggml_cuda_op_conv_transpose_1d(ctx,dst);
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break;
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}
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case GGML_OP_IM2COL:
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case GGML_OP_CONV_2D_DW:
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case GGML_OP_CONV_TRANSPOSE_2D:
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case GGML_OP_POOL_2D:
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case GGML_OP_SUM:
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case GGML_OP_SUM_ROWS:

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