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Currently, streaming is only available when executing through the command-line interface. Could support for streaming be implemented in whisper.cpp, enabling the real-time transcription of an audio stream and the streaming of the transcribed text back to the user through a persistent WebSocket connection or Server side events ?
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Currently, streaming is only available when executing through the command-line interface. Could support for streaming be implemented in whisper.cpp, enabling the real-time transcription of an audio stream and the streaming of the transcribed text back to the user through a persistent WebSocket connection or Server side events ?
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