You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+2Lines changed: 2 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,6 +6,8 @@ This plugin uses a modified version of the Mono Compiler Service (mcs) that allo
6
6
The compiler relies on `System.Reflection.Emit` being present! As such, Unity games using .NET Standard API (i.e. has `netstandard.dll` in the `Managed` folder)
7
7
will not be able to run this plugin!
8
8
9
+
**Now scripts ignore visibility checks!** Thanks to [custom MCS](https://github.com/denikson/mcs-unity), you can now access private members (methods, fields) via scripts!
10
+
9
11
## Why
10
12
11
13
Because sometimes I'm lazy to open Visual Studio and write proper plugins.
0 commit comments