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UE4.25-Plus support
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6 files changed

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-1
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6 files changed

+7
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Unreal/GameDatabase.cpp

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@@ -360,6 +360,7 @@ const GameInfo GListOfGames[] = {
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"ue4.[0-" STR(LATEST_SUPPORTED_UE4_VERSION) "]",
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GAME_UE4(LATEST_SUPPORTED_UE4_VERSION+1) // some invalid version number, but not zero - to show this game in "-help" output
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},
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G("Unreal engine 4.25 Plus", ue4.25+, GAME_UE4_25_Plus),
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// Add custom UE4 versions here
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# if GEARS4
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G("Gears of War 4", gears4, GAME_Gears4),

Unreal/UnCore.h

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@@ -495,6 +495,8 @@ enum EGame
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GAME_Borderlands3 = GAME_UE4(20)+1,
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// 4.21
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GAME_Jedi = GAME_UE4(21)+1,
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// 4.25
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GAME_UE4_25_Plus = GAME_UE4(25)+1,
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// 4.26
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GAME_Dauntless = GAME_UE4(26)+1,
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Unreal/UnrealMesh/UnMesh4.cpp

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@@ -1713,7 +1713,7 @@ struct FStaticLODModel4
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FSkinWeightProfilesData SkinWeightProfilesData;
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Ar << SkinWeightProfilesData;
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if (Ar.Game >= GAME_UE4(27))
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if (Ar.Game >= GAME_UE4(27) || Ar.Game == GAME_UE4_25_Plus)
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{
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TArray<uint8> RayTracingData;
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Ar << RayTracingData;

readme.txt

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@@ -216,6 +216,9 @@ Oodle
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Changes
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~~~~~~~
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06.01.2022
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- UE4.25-Plus support; use -game=ue4.25+ or select the engine in startup UI
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05.09.2021
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- UE4.27 support
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umodel

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umodel.exe

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