@@ -2578,7 +2578,8 @@ enum
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VER_UE4_21 = 517 ,
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VER_UE4_22 = 517 ,
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VER_UE4_23 = 517 ,
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- VER_UE4_24 = 517 ,
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+ VER_UE4_ADDED_PACKAGE_OWNER = 518 ,
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+ VER_UE4_24 = 518 ,
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// look for NEW_ENGINE_VERSION over the code to find places where version constants should be inserted.
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// LATEST_SUPPORTED_UE4_VERSION should be updated too.
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};
@@ -2606,6 +2607,7 @@ struct FFrameworkObjectVersion
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// UE4.19 = 33
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// UE4.20, UE4.21 = 34
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// UE4.22, UE4.23 = 35
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+ // UE4.24 = 36
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
@@ -2644,6 +2646,8 @@ struct FFrameworkObjectVersion
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return (Type)34 ;
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if (Ar.Game < GAME_UE4 (24 ))
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return (Type)35 ;
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+ if (Ar.Game < GAME_UE4 (25 ))
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+ return (Type)36 ;
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// NEW_ENGINE_VERSION
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return LatestVersion;
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}
@@ -2669,6 +2673,7 @@ struct FEditorObjectVersion
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// UE4.22 = 30
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StaticMeshDeprecatedRawMesh = 28 , // todo: editor mesh
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// UE4.23 = 34
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+ // UE4.24 = 37
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
@@ -2712,6 +2717,8 @@ struct FEditorObjectVersion
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return (Type)30 ;
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if (Ar.Game < GAME_UE4 (24 ))
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return (Type)34 ;
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+ if (Ar.Game < GAME_UE4 (25 ))
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+ return (Type)37 ;
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// NEW_ENGINE_VERSION
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return LatestVersion;
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}
@@ -2743,7 +2750,7 @@ struct FSkeletalMeshCustomVersion
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DeprecateSectionDisabledFlag = 15 ,
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// UE4.20-UE4.22 = 16
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SectionIgnoreByReduceAdded = 16 ,
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- // UE4.23 = 17
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+ // UE4.23-UE4.24 = 17
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SkinWeightProfiles = 17 , // todo: FSkeletalMeshLODModel::Serialize (editor mesh)
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VersionPlusOne,
@@ -2779,7 +2786,7 @@ struct FSkeletalMeshCustomVersion
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return DeprecateSectionDisabledFlag;
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if (Ar.Game < GAME_UE4 (23 ))
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return SectionIgnoreByReduceAdded;
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- if (Ar.Game < GAME_UE4 (24 ))
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+ if (Ar.Game < GAME_UE4 (25 ))
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return SkinWeightProfiles;
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// NEW_ENGINE_VERSION
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return LatestVersion;
@@ -2794,7 +2801,7 @@ struct FCoreObjectVersion
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// UE4.12-UE4.14 = 1
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// UE4.15-UE4.21 = 2
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- // UE4.22, UE4.23 = 3
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+ // UE4.22- UE4.24 = 3
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SkeletalMaterialEditorDataStripping = 3 ,
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VersionPlusOne,
@@ -2813,7 +2820,7 @@ struct FCoreObjectVersion
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return (Type)1 ;
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if (Ar.Game < GAME_UE4 (22 ))
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return (Type)2 ;
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- if (Ar.Game < GAME_UE4 (24 ))
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+ if (Ar.Game < GAME_UE4 (25 ))
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return SkeletalMaterialEditorDataStripping;
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// NEW_ENGINE_VERSION
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return LatestVersion;
@@ -2837,6 +2844,7 @@ struct FRenderingObjectVersion
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// UE4.21 = 27
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// UE4.22 = 28
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// UE4.23 = 31
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+ // UE4.24 = 36
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
@@ -2877,6 +2885,8 @@ struct FRenderingObjectVersion
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return (Type)28 ;
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if (Ar.Game < GAME_UE4 (24 ))
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return (Type)31 ;
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+ if (Ar.Game < GAME_UE4 (25 ))
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+ return (Type)36 ;
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// NEW_ENGINE_VERSION
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return LatestVersion;
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}
@@ -2887,7 +2897,7 @@ struct FAnimObjectVersion
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enum Type
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{
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BeforeCustomVersionWasAdded = 0 ,
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- // UE4.21-UE4.23 = 2
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+ // UE4.21-UE4.24 = 2
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StoreMarkerNamesOnSkeleton = 2 ,
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VersionPlusOne,
@@ -2902,7 +2912,7 @@ struct FAnimObjectVersion
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return (Type)ver;
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if (Ar.Game < GAME_UE4 (21 ))
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return BeforeCustomVersionWasAdded;
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- if (Ar.Game < GAME_UE4 (24 ))
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+ if (Ar.Game < GAME_UE4 (25 ))
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return StoreMarkerNamesOnSkeleton;
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// NEW_ENGINE_VERSION
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return LatestVersion;
@@ -2922,7 +2932,7 @@ struct FAnimPhysObjectVersion
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AddLODToCurveMetaData = 12 ,
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// UE4.19 = 16
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ChangeRetargetSourceReferenceToSoftObjectPtr = 15 ,
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- // UE4.20-UE4.23 = 17
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+ // UE4.20-UE4.24 = 17
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
@@ -2944,7 +2954,7 @@ struct FAnimPhysObjectVersion
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return AddLODToCurveMetaData;
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if (Ar.Game < GAME_UE4 (20 ))
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return (Type)16 ;
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- if (Ar.Game < GAME_UE4 (24 ))
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+ if (Ar.Game < GAME_UE4 (25 ))
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return (Type)17 ;
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// NEW_ENGINE_VERSION
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return LatestVersion;
@@ -2990,6 +3000,8 @@ struct FReleaseObjectVersion
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return (Type)20 ;
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if (Ar.Game < GAME_UE4 (24 ))
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return (Type)23 ;
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+ if (Ar.Game < GAME_UE4 (25 ))
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+ return (Type)28 ;
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// NEW_ENGINE_VERSION
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return LatestVersion;
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}
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