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1 parent c6f8d78 commit b827845Copy full SHA for b827845
Unreal/UnTexture4.cpp
@@ -142,6 +142,15 @@ void UTexture2D::Serialize4(FArchive& Ar)
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{
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guard(UTexture2D::Serialize4);
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+#if JEDI
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+ if (Ar.Game == GAME_Jedi && !stricmp(Name, "UnchangedPRT"))
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+ {
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+ // This texture is only the object which has oodle decompression error, skip it
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+ DROP_REMAINING_DATA(Ar);
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+ return;
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+ }
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+#endif // JEDI
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+
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Super::Serialize4(Ar);
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FStripDataFlags StripFlags(Ar); // note: these flags are used for pre-VER_UE4_TEXTURE_SOURCE_ART_REFACTOR versions
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