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Just as the previous commit implemented BLOB_NONE, we can support
BLOB_LIMIT filters by looking at the sizes of any blobs in the result
and unsetting their bits as appropriate. This is slightly more expensive
than BLOB_NONE, but still produces a noticeable speedup (these results
are on git.git):
Test HEAD~2 HEAD
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5310.9: rev-list count with blob:none 1.80(1.77+0.02) 0.22(0.20+0.02) -87.8%
5310.10: rev-list count with blob:limit=1k 1.99(1.96+0.03) 0.29(0.25+0.03) -85.4%
The implementation is similar to the BLOB_NONE one, with the exception
that we have to go object-by-object while walking the blob-type bitmap
(since we can't mask out the matches, but must look up the size
individually for each blob). The trick with using ctz64() is taken from
show_objects_for_type(), which likewise needs to find individual bits
(but wants to quickly skip over big chunks without blobs).
Signed-off-by: Jeff King <[email protected]>
Signed-off-by: Junio C Hamano <[email protected]>
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