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Tests/AssemblyInitializers.cs

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[assembly: AssertionEngineInitializer(typeof(AssemblyInitializers), nameof(AssemblyInitializers.AcceptLicense))]
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namespace BoardGameGeek.Dungeon;
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public static class AssemblyInitializers
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{
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public static void AcceptLicense() => License.Accepted = true;
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}

Tests/GlobalUsings.cs

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global using System;
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global using System.Diagnostics.CodeAnalysis;
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global using BoardGameGeek.Dungeon;
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global using BoardGameGeek.Dungeon.Models;
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global using FluentAssertions;
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global using FluentAssertions.Extensibility;
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global using Microsoft.Extensions.Logging;
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global using Serilog;
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global using Serilog.Extensions.Logging;

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