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This is handy for debugging
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src/UnityExtension/Assets/Editor/GitHub.Unity/EntryPoint.cs

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@@ -64,7 +64,9 @@ private static void Initialize()
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}
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LogHelper.LogAdapter = new MultipleLogAdapter(new FileLogAdapter(logPath)
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//, new UnityLogAdapter()
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#if DEBUG
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, new UnityLogAdapter()
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#endif
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);
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LogHelper.Info("Initializing GitHubForUnity:'v{0}' Unity:'v{1}'", ApplicationInfo.Version, Environment.UnityVersion);
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