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Specifying the ignore root
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src/UnityExtension/Assets/Editor/GitHub.Unity/UI/ChangesView.cs

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@@ -194,6 +194,7 @@ private void BuildTree()
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treeChanges.ActiveNodeIcon = Styles.ActiveBranchIcon;
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treeChanges.NodeIcon = Styles.BranchIcon;
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treeChanges.FolderIcon = Styles.FolderIcon;
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treeChanges.PathIgnoreRoot = Environment.RepositoryPath + Environment.FileSystem.DirectorySeparatorChar;
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treeChanges.PathSeparator = Environment.FileSystem.DirectorySeparatorChar.ToString();
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}
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