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Undoing unintentional changes
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src/UnityExtension/Assets/Editor/GitHub.Unity/UI/PopupWindow.cs

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -113,27 +113,27 @@ private void Open(PopupViewType popupViewType, Action<bool> onClose)
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OnClose.SafeInvoke(false);
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OnClose = null;
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Logger.Trace("OpenView: {0}", popupViewType.ToString());
116+
//Logger.Trace("OpenView: {0}", popupViewType.ToString());
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var viewNeedsAuthentication = popupViewType == PopupViewType.PublishView;
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if (viewNeedsAuthentication)
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{
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Logger.Trace("Validating to open view");
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//Logger.Trace("Validating to open view");
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Client.ValidateCurrentUser(() => {
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Logger.Trace("User validated opening view");
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//Logger.Trace("User validated opening view");
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OpenInternal(popupViewType, onClose);
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shouldCloseOnFinish = true;
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}, exception => {
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Logger.Error(exception, "User required validation opening AuthenticationView");
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//Logger.Trace("User required validation opening AuthenticationView");
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authenticationView.Initialize(exception);
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OpenInternal(PopupViewType.AuthenticationView, completedAuthentication => {
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if (completedAuthentication)
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{
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Logger.Trace("User completed validation opening view: {0}", popupViewType.ToString());
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//Logger.Trace("User completed validation opening view: {0}", popupViewType.ToString());
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Open(popupViewType, onClose);
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}

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