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Merge pull request #450 from github-for-unity/jcansdale/windows-build-notes
Link to Mono 4.8.1 and suggest putting it in PATH
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docs/contributing/how-to-build.md

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### Windows
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- Visual Studio 2015+ or Mono 4.x + bash shell (git bash).
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- Visual Studio 2015+ or [Mono 4.x](https://download.mono-project.com/archive/4.8.1/windows-installer/) + bash shell (git bash).
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- Mono 5.x will not work
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- `UnityEngine.dll` and `UnityEditor.dll`.
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- If you've installed Unity in the default location of `C:\Program Files\Unity` or `C:\Program Files (x86)\Unity`, the build will be able to reference these DLLs automatically. Otherwise, you'll need to copy these DLLs from `[Unity installation path]\Unity\Editor\Data\Managed` into the `lib` directory in order for the build to work
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### Mono and Bash (windows and mac)
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To build with Mono 4.x and Bash execute `build.sh` in a bash shell.
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To build with Mono 4.x and Bash, first ensure Mono is added to PATH. Mono installs to `C:\Program Files\Mono\bin\` by default. Then execute `build.sh` in a bash shell.
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## Build Output
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