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<ProjectConfiguration>
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<Settings>
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+ <AdditionalFilesToIncludeForProject>
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+ <Value>..\..\script\lib\UnityEditor.dll</Value>
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+ <Value>..\..\script\lib\UnityEngine.dll</Value>
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+ </AdditionalFilesToIncludeForProject>
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<HiddenComponentWarnings />
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<PreviouslyBuiltSuccessfully>True</PreviouslyBuiltSuccessfully>
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</Settings>
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<AdditionalFilesToIncludeForProject>
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<Value>..\..\..\lib\sfw.net\win\x64\Debug\**.*</Value>
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<Value>..\..\GitHub.Api\PlatformResources\**.*</Value>
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+ <Value>..\..\..\script\lib\UnityEditor.dll</Value>
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+ <Value>..\..\..\script\lib\UnityEngine.dll</Value>
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</AdditionalFilesToIncludeForProject>
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<HiddenComponentWarnings>
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<Value>AbnormalReferenceResolution</Value>
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<Settings>
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<AdditionalFilesToIncludeForProject>
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<Value>..\..\..\lib\sfw.net\win\x64\Debug\**.*</Value>
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+ <Value>..\..\..\script\lib\UnityEditor.dll</Value>
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+ <Value>..\..\..\script\lib\UnityEngine.dll</Value>
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</AdditionalFilesToIncludeForProject>
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<HiddenComponentWarnings>
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<Value>PostBuildEventDisabled</Value>
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