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Commit 6a96687

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Merge branch 'master' into fixes/secure-keychain-adapter
2 parents b015723 + 8aa5b73 commit 6a96687

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6 files changed

+3
-13
lines changed

6 files changed

+3
-13
lines changed

src/GitHub.Api/Metrics/UsageTracker.cs

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@@ -175,7 +175,7 @@ public void IncrementLaunchCount()
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public static void SetMetricsService(IMetricsService instance)
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{
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Logger.Trace("SetMetricsService instance:{1}", instance?.ToString() ?? "Null");
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Logger.Trace("SetMetricsService instance:{0}", instance?.ToString() ?? "Null");
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metricsService = instance;
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}
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src/UnityExtension/Assets/Editor/GitHub.Unity/GitHub.Unity.v3.ncrunchproject

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<HiddenComponentWarnings>
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<Value>PostBuildEventDisabled</Value>
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</HiddenComponentWarnings>
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<IgnoreThisComponentCompletely>True</IgnoreThisComponentCompletely>
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<PreviouslyBuiltSuccessfully>True</PreviouslyBuiltSuccessfully>
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</Settings>
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</ProjectConfiguration>
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<ProjectConfiguration>
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<Settings>
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<HiddenComponentWarnings />
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<IgnoreThisComponentCompletely>True</IgnoreThisComponentCompletely>
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<PreviouslyBuiltSuccessfully>True</PreviouslyBuiltSuccessfully>
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</Settings>
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</ProjectConfiguration>

src/tests/IntegrationTests/IntegrationTests.csproj

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<Project>{66a1d219-f61d-4ae4-9bd7-aaeb97276fff}</Project>
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<Name>TestUtils</Name>
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</ProjectReference>
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<ProjectReference Include="$(SolutionDir)src\UnityExtension\Assets\Editor\GitHub.Unity\GitHub.Unity.csproj">
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<Project>{add7a18b-dd2a-4c22-a2c1-488964eff30a}</Project>
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<Name>GitHub.Unity</Name>
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</ProjectReference>
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<Reference Include="sfw.net">
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<HintPath>$(SolutionDir)\lib\sfw.net\$(Configuration)\sfw.net.dll</HintPath>
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<Private>True</Private>

src/tests/TestUtils/TestUtils.csproj

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<Project>{bb6a8eda-15d8-471b-a6ed-ee551e0b3ba0}</Project>
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<Name>GitHub.Logging</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\UnityExtension\Assets\Editor\GitHub.Unity\GitHub.Unity.csproj">
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<Project>{add7a18b-dd2a-4c22-a2c1-488964eff30a}</Project>
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<Name>GitHub.Unity</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

src/tests/UnitTests/UnitTests.csproj

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<Project>{66a1d219-f61d-4ae4-9bd7-aaeb97276fff}</Project>
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<Name>TestUtils</Name>
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</ProjectReference>
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<ProjectReference Include="$(SolutionDir)\src\UnityExtension\Assets\Editor\GitHub.Unity\GitHub.Unity.csproj">
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<Project>{add7a18b-dd2a-4c22-a2c1-488964eff30a}</Project>
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<Name>GitHub.Unity</Name>
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</ProjectReference>
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<Reference Include="sfw.net">
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<HintPath>$(SolutionDir)\lib\sfw.net\$(Configuration)\sfw.net.dll</HintPath>
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<Private>True</Private>

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