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There's no reason why these couldn't be written and contributed. We already have a few along those lines, covering accessibility, Tailwind, Angular, React, etc. Then there's dedicated UI GenAI tools like GitHub Spark which might be better suited to the initial scaffolding phase, before transitioning into an editor and using more finely tuned prompts and instructions. |
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Using LLMs to build user interfaces, if you're not being too specific, usually the LLM would come up with it's own ideas on how to design a screen.
It would be super cool if we had a set of clear instructions on how to build screens with good UX.
For example, how to structure navigation components, how to design a good dialog, good forms, how to handle saving state when user updates some data etc.
Some of it is covered by Material Design but it might be too opinionated or too comprehensive for some.
I am wondering if there's any existing set of instructions that mimicks how the best software companies build user interfaces so that I won't have to think about the prompt too much and by default the LLM will give good results
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