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Merge branch 'main' of github.com:gkjohnson/three-shader-pathtracing into main
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src/materials/PhysicalPathTracingMaterial.js

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@@ -2,7 +2,7 @@ import { Matrix4, Matrix3, Color, Vector2 } from 'three';
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import { MaterialBase } from './MaterialBase.js';
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import {
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MeshBVHUniformStruct, FloatVertexAttributeTexture, UIntVertexAttributeTexture,
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shaderStructs, shaderIntersectFunction, VertexAttributeTexture,
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shaderStructs, shaderIntersectFunction,
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} from 'three-mesh-bvh';
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import { shaderMaterialStructs, shaderLightStruct } from '../shader/shaderStructs.js';
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import { MaterialsTexture } from '../uniforms/MaterialsTexture.js';

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