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Description
Describe the bug
When a mesh uses vertex colors and is reflected on other surfaces, the mesh and its reflections intermittently turn completely black.
Expected behavior
The vertex colors are used
Screenshots and Repro Model
Demo: https://observablehq.com/d/79fa68b9ec0780b0
| case | screenshot |
|---|---|
| without path tracing | ![]() |
| expected | ![]() |
| bug | ![]() |
Platform:
- Device: Desktop
- OS: macOS
- GPU: Apple M3
- Browser: Chrome (also replicated in Firefox and Safari)
- Browser Version: 143.0.7499.110
- Three.js version: r180
- Library version: latest from github (
d4e7248)
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bugSomething isn't workingSomething isn't working


