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Meshes using vertex colors sometimes turn black when reflected #709

@cubeghost

Description

@cubeghost

Describe the bug

When a mesh uses vertex colors and is reflected on other surfaces, the mesh and its reflections intermittently turn completely black.

Expected behavior

The vertex colors are used

Screenshots and Repro Model

Demo: https://observablehq.com/d/79fa68b9ec0780b0

case screenshot
without path tracing Image
expected Image
bug Image

Platform:

  • Device: Desktop
  • OS: macOS
  • GPU: Apple M3
  • Browser: Chrome (also replicated in Firefox and Safari)
  • Browser Version: 143.0.7499.110
  • Three.js version: r180
  • Library version: latest from github (d4e7248)

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