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This line has been in here since Coco, and I can't see any reason why it should be kept. Can you?
This is an ugly hack, but it fixes the issue where the REPL will sometimes stop responding to arrow keys after an error has been thrown in user code. Turns out, this happens whenever a string (or anything other than something with Error in its prototype hierarchy) is thrown. The fix is to restore "raw mode" on the input TTY handle when this situation is detected, by the time-honored method of turning it off and on again.
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what happened to the full repl implementation that was there last night? I was gonna give it a go today... looked pretty extensive edit; oops, nevermind... didn't see the there were two prs... nice! |
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Almost all of that REPL code is still there; I just pulled it out of |
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This is an ugly hack, but it fixes the issue where the REPL will
sometimes stop responding to arrow keys after an error has been thrown
in user code. Turns out, this happens whenever a string (or anything
other than something with Error in its prototype hierarchy) is thrown.
The fix is to restore "raw mode" on the input TTY handle when this
situation is detected, by the time-honored method of turning it off and
on again.
There's also a (basically) one-line commit in here that cleans up a double [Function] message that has been hanging around since Coco.
Close #733