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1 | 1 | idTech4A++ is idTech game runtime environment for Android. |
2 | | -Support DOOM III/Quake 4/Prey(2006)/DOOM3 BFG/Quake 1/Quake 2/Quake 3/Return to Castle Wolfenstein/The Dark Mod/GZDOOM/Wolfenstein: Enemy Territory/RealRTCW/FTEQW/STAR WARS™ Jedi Knight/Serious Sam Classic |
| 2 | +Support DOOM III/Quake 4/Prey(2006)/DOOM3 BFG/Quake 1/Quake 2/Quake 3/Return to Castle Wolfenstein/The Dark Mod/GZDOOM/Wolfenstein: Enemy Territory/RealRTCW/FTEQW/STAR WARS™ Jedi Knight/Serious Sam Classic/Urban Terror/Medal of Honor: Allied Assault |
3 | 3 |
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4 | 4 | 1. Putting your PC game data(external folder) to launcher setting `Game working directory`(default `/sdcard/diii4a`). |
5 | 5 | 2. Click left icon or right game name text of launcher status bar for choosing game, and select game mod in tab `GENERAL`'s `Game`. |
6 | 6 | 3. Finally `START GAME`. |
7 | 7 |
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8 | | -Feature: |
| 8 | +Support DOOM III/Quake 4/Prey(2006) feature: |
9 | 9 | multi-threading renderer |
10 | 10 | pure soft shadow with shadow-mapping |
11 | 11 | wide-character language translation support |
12 | 12 | global illumination rendering |
13 | 13 | translucent/soft stencil shadow |
14 | 14 | Phong/Blinn-phong/PBR/no-lighting rendering |
15 | 15 | OpenGLES2.0/OpenGLES3.0 |
16 | | - OpenAL(soft) and EFX Reverb |
17 | | - |
18 | | -Standalone game directory: |
19 | | - Because more support games, it cause all game mods data directory put on a shared folder, them maybe have same name, and diffcult to view/manage. So application default enable `Standalone game directory` since version 1.1.0harmattan57, and you can also disable it on launcher settings. |
20 | | - |
21 | | - If enable `Standalone game directory`, game data directory should put on `Standalone game directory` itself(e.g.). |
22 | | - |
23 | | - Games of `Standalone game directory` and folder name: |
24 | | - DOOM III: doom3/ |
25 | | - Quake 4: quake4/ |
26 | | - Prey(2006): prey/ |
27 | | - Quake I: quake1/ |
28 | | - Quake II: quake2/ |
29 | | - Quake III: quake3/ |
30 | | - Return to Castle Wolfenstein: rtcw/ |
31 | | - DOOM 3 BFG: doom3bfg/ |
32 | | - Wolfenstein - Enemy Territory: etw/ |
33 | | - RealRTCW: realrtcw/ |
34 | | - STAR WARS™ Jedi Knight - Jedi Academy™: openja/ |
35 | | - STAR WARS™ Jedi Knight II - Jedi Outcast™: openjo/ |
36 | | - |
37 | | - Games of always force `Standalone game directory`: |
38 | | - The Dark Mod: darkmod/ |
39 | | - GZDOOM: gzdoom/ |
40 | | - FTEQW: fteqw/ |
41 | | - Serious Sam Classic - The First Encounter: serioussamtfe/ |
42 | | - Serious Sam Classic - The Second Encounter: serioussamtse/ |
43 | | - |
44 | | -Folder name of games/mods: |
45 | | - DOOM III: base/ |
46 | | - DOOM3 - Resurrection of Evil: d3xp/ |
47 | | - DOOM3 - The lost mission: d3le/ |
48 | | - Classic DOOM3: cdoom/ |
49 | | - Rivensin: rivensin/ |
50 | | - Hardcorps: hardcorps/ |
51 | | - Stupid Angry Bot(a7x): sabot/ |
52 | | - Overthinked DooM^3: overthinked/ |
53 | | - Fragging Free: fraggingfree/ |
54 | | - HeXen - Edge of Chaos: hexeneoc/ |
55 | | - LibreCoop: librecoop/ |
56 | | - LibreCoop - D3XP: librecoopxp/ |
57 | | - Perfected Doom 3: perfected/ |
58 | | - Perfected Doom 3 - RoE: perfected_roe/ |
59 | | - Doom 3 - Phobos: tfphobos/ |
60 | | - |
61 | | - Quake IV: q4base/ |
62 | | - Hardqore: hardqore/ |
63 | | - |
64 | | - Prey(2006): preybase/ |
65 | | - |
66 | | - Quake I: darkplaces/id1/ |
67 | | - |
68 | | - Quake II: baseq2/ |
69 | | - |
70 | | - Quake III Arena: baseq3/ |
71 | | - Quake III Team Arena: missionpack/ |
72 | | - |
73 | | - Return to Castle Wolfenstein: main/ |
74 | | - |
75 | | - The Dark Mod: darkmod/ |
76 | | - |
77 | | - DOOM 3 BFG: base/ |
78 | | - |
79 | | - GZDOOM: gzdoom/ |
80 | | - |
81 | | - Wolfenstein - Enemy Territory: etmain/ |
82 | | - |
83 | | - RealRTCW: Main/ |
84 | | - |
85 | | - FTEQW-Quake I: id1/ |
86 | | - FTEQW-Quake II: baseq2/ |
87 | | - FTEQW-Quake III: baseq3/ |
88 | | - FTEQW-HeXen II: data1/ |
89 | | - FTEQW-FreeHL: valve/ |
90 | | - FTEQW-FreeCS: cstrike/ |
91 | | - |
92 | | - STAR WARS™ Jedi Knight - Jedi Academy™: base/ |
93 | | - STAR WARS™ Jedi Knight II - Jedi Outcast™: base/ |
94 | | - |
95 | | - Serious Sam Classic - The First Encounter: serioussamtfe/ |
96 | | - |
97 | | - Serious Sam Classic - The Second Encounter: serioussamtse/ |
| 16 | + OpenAL(soft) and EFX Reverb |
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