|
| 1 | +/* |
| 2 | +Package log - is a simple, highly configurable, structured logging that is a near drop in replacement for the std library log. |
| 3 | +
|
| 4 | +
|
| 5 | +Usage |
| 6 | +
|
| 7 | + package main |
| 8 | +
|
| 9 | + import ( |
| 10 | + "github.com/go-playground/log" |
| 11 | + "github.com/go-playground/log/handlers/console" |
| 12 | + ) |
| 13 | +
|
| 14 | + func main() { |
| 15 | +
|
| 16 | + cLog := console.New() |
| 17 | +
|
| 18 | + log.RegisterHandler(cLog, log.AllLevels...) |
| 19 | +
|
| 20 | + // Trace |
| 21 | + defer log.Trace("trace").End() |
| 22 | +
|
| 23 | + log.Debug("debug") |
| 24 | + log.Info("info") |
| 25 | + log.Notice("notice") |
| 26 | + log.Warn("warn") |
| 27 | + log.Error("error") |
| 28 | + // log.Panic("panic") // this will panic |
| 29 | + log.Alert("alert") |
| 30 | + // log.Fatal("fatal") // this will call os.Exit(1) |
| 31 | +
|
| 32 | + // logging with fields can be used with any of the above |
| 33 | + log.WithFields(log.F("key", "value")).Info("test info") |
| 34 | + } |
| 35 | +
|
| 36 | +Adding your own Handler |
| 37 | +
|
| 38 | + package main |
| 39 | +
|
| 40 | + import ( |
| 41 | + "bytes" |
| 42 | + "fmt" |
| 43 | +
|
| 44 | + "github.com/go-playground/log" |
| 45 | + ) |
| 46 | +
|
| 47 | + // CustomHandler is your custom handler |
| 48 | + type CustomHandler struct { |
| 49 | + // whatever properties you need |
| 50 | + buffer uint // channel buffer |
| 51 | + } |
| 52 | +
|
| 53 | + // Run starts the logger consuming on the returned channed |
| 54 | + func (c *CustomHandler) Run() chan<- *log.Entry { |
| 55 | +
|
| 56 | + // in a big high traffic app, set a higher buffer |
| 57 | + ch := make(chan *log.Entry, c.buffer) |
| 58 | +
|
| 59 | + // can run as many consumers on the channel as you want, |
| 60 | + // depending on the buffer size or your needs |
| 61 | + go func(entries <-chan *log.Entry) { |
| 62 | +
|
| 63 | + // below prints to os.Stderr but could marshal to JSON |
| 64 | + // and send to central logging server |
| 65 | + var e *log.Entry |
| 66 | + b := new(bytes.Buffer) |
| 67 | +
|
| 68 | + for e = range entries { |
| 69 | +
|
| 70 | + b.Reset() |
| 71 | + b.WriteString(e.Message) |
| 72 | +
|
| 73 | + for _, f := range e.Fields { |
| 74 | + fmt.Fprintf(b, " %s=%v", f.Key, f.Value) |
| 75 | + } |
| 76 | +
|
| 77 | + fmt.Println(b.String()) |
| 78 | + e.WG.Done() // done writing the entry |
| 79 | + } |
| 80 | +
|
| 81 | + }(ch) |
| 82 | +
|
| 83 | + return ch |
| 84 | + } |
| 85 | +
|
| 86 | + func main() { |
| 87 | +
|
| 88 | + cLog := &CustomHandler{ |
| 89 | + buffer: 0, |
| 90 | + } |
| 91 | +
|
| 92 | + log.RegisterHandler(cLog, log.AllLevels...) |
| 93 | +
|
| 94 | + // Trace |
| 95 | + defer log.Trace("trace").End() |
| 96 | +
|
| 97 | + log.Debug("debug") |
| 98 | + log.Info("info") |
| 99 | + log.Notice("notice") |
| 100 | + log.Warn("warn") |
| 101 | + log.Error("error") |
| 102 | + // log.Panic("panic") // this will panic |
| 103 | + log.Alert("alert") |
| 104 | + // log.Fatal("fatal") // this will call os.Exit(1) |
| 105 | +
|
| 106 | + // logging with fields can be used with any of the above |
| 107 | + log.WithFields(log.F("key", "value")).Info("test info") |
| 108 | + } |
| 109 | +
|
| 110 | +Log Level Definitions |
| 111 | +
|
| 112 | + DebugLevel - Info useful to developers for debugging the application, not useful during operations. |
| 113 | +
|
| 114 | + TraceLevel - Info useful to developers for debugging the application and reporting on possible bottlenecks. |
| 115 | +
|
| 116 | + InfoLevel - Normal operational messages - may be harvested for reporting, measuring throughput, etc. - no action required. |
| 117 | +
|
| 118 | + NoticeLevel - Normal but significant condition. Events that are unusual but not error conditions - might be summarized in an email to developers or admins to spot potential problems - no immediate action required. |
| 119 | +
|
| 120 | + WarnLevel - Warning messages, not an error, but indication that an error will occur if action is not taken, e.g. file system 85% full - each item must be resolved within a given time. |
| 121 | +
|
| 122 | + ErrorLevel - Non-urgent failures, these should be relayed to developers or admins; each item must be resolved within a given time. |
| 123 | +
|
| 124 | + PanicLevel - A "panic" condition usually affecting multiple apps/servers/sites. At this level it would usually notify all tech staff on call. |
| 125 | +
|
| 126 | + AlertLevel - Action must be taken immediately. Should be corrected immediately, therefore notify staff who can fix the problem. An example would be the loss of a primary ISP connection. |
| 127 | +
|
| 128 | + FatalLevel - Should be corrected immediately, but indicates failure in a primary system, an example is a loss of a backup ISP connection. ( same as SYSLOG CRITICAL ) |
| 129 | +*/ |
| 130 | +package log |
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