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- Fix `is_main_thread` being gated behind `#[cfg(not(wasm_nothreads))]` despite being necessary to build wasm nothread ([#1251](https://github.com/godot-rust/gdext/pull/1251))
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- Godot can use a different "main thread" for the main loop ([#1253](https://github.com/godot-rust/gdext/pull/1253))
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- Fix `node_call_group` test accidentally renaming root tree ([#1277](https://github.com/godot-rust/gdext/pull/1277))
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### 📚 Documentation
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- Add extra class docs for `ResourceFormatLoader` to mention that the `experimental-threads` feature is required ([#1258](https://github.com/godot-rust/gdext/pull/1258))
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