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1 | 1 | <?xml version="1.0" encoding="UTF-8" ?>
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2 |
| -<class name="AABB" version="3.3"> |
| 2 | +<class name="AABB" version="3.4"> |
3 | 3 | <brief_description>
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4 | 4 | Axis-Aligned Bounding Box.
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5 | 5 | </brief_description>
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|
9 | 9 | [b]Note:[/b] Unlike [Rect2], [AABB] does not have a variant that uses integer coordinates.
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10 | 10 | </description>
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11 | 11 | <tutorials>
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12 |
| - <link title="Math tutorial index">https://docs.godotengine.org/en/3.3/tutorials/math/index.html</link> |
13 |
| - <link title="Vector math">https://docs.godotengine.org/en/3.3/tutorials/math/vector_math.html</link> |
14 |
| - <link title="Advanced vector math">https://docs.godotengine.org/en/3.3/tutorials/math/vectors_advanced.html</link> |
| 12 | + <link title="Math tutorial index">https://docs.godotengine.org/en/3.4/tutorials/math/index.html</link> |
| 13 | + <link title="Vector math">https://docs.godotengine.org/en/3.4/tutorials/math/vector_math.html</link> |
| 14 | + <link title="Advanced vector math">https://docs.godotengine.org/en/3.4/tutorials/math/vectors_advanced.html</link> |
15 | 15 | </tutorials>
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16 | 16 | <methods>
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17 | 17 | <method name="AABB">
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18 |
| - <return type="AABB"> |
19 |
| - </return> |
20 |
| - <argument index="0" name="position" type="Vector3"> |
21 |
| - </argument> |
22 |
| - <argument index="1" name="size" type="Vector3"> |
23 |
| - </argument> |
| 18 | + <return type="AABB" /> |
| 19 | + <argument index="0" name="position" type="Vector3" /> |
| 20 | + <argument index="1" name="size" type="Vector3" /> |
24 | 21 | <description>
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25 | 22 | Constructs an [AABB] from a position and size.
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26 | 23 | </description>
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27 | 24 | </method>
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28 | 25 | <method name="abs">
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29 |
| - <return type="AABB"> |
30 |
| - </return> |
| 26 | + <return type="AABB" /> |
31 | 27 | <description>
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32 | 28 | Returns an AABB with equivalent position and size, modified so that the most-negative corner is the origin and the size is positive.
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33 | 29 | </description>
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34 | 30 | </method>
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35 | 31 | <method name="encloses">
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36 |
| - <return type="bool"> |
37 |
| - </return> |
38 |
| - <argument index="0" name="with" type="AABB"> |
39 |
| - </argument> |
| 32 | + <return type="bool" /> |
| 33 | + <argument index="0" name="with" type="AABB" /> |
40 | 34 | <description>
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41 | 35 | Returns [code]true[/code] if this [AABB] completely encloses another one.
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42 | 36 | </description>
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43 | 37 | </method>
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44 | 38 | <method name="expand">
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45 |
| - <return type="AABB"> |
46 |
| - </return> |
47 |
| - <argument index="0" name="to_point" type="Vector3"> |
48 |
| - </argument> |
| 39 | + <return type="AABB" /> |
| 40 | + <argument index="0" name="to_point" type="Vector3" /> |
49 | 41 | <description>
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50 | 42 | Returns this [AABB] expanded to include a given point.
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51 | 43 | </description>
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52 | 44 | </method>
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53 | 45 | <method name="get_area">
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54 |
| - <return type="float"> |
55 |
| - </return> |
| 46 | + <return type="float" /> |
56 | 47 | <description>
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57 | 48 | Returns the volume of the [AABB].
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58 | 49 | </description>
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59 | 50 | </method>
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60 | 51 | <method name="get_endpoint">
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61 |
| - <return type="Vector3"> |
62 |
| - </return> |
63 |
| - <argument index="0" name="idx" type="int"> |
64 |
| - </argument> |
| 52 | + <return type="Vector3" /> |
| 53 | + <argument index="0" name="idx" type="int" /> |
65 | 54 | <description>
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66 | 55 | Gets the position of the 8 endpoints of the [AABB] in space.
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67 | 56 | </description>
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68 | 57 | </method>
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69 | 58 | <method name="get_longest_axis">
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70 |
| - <return type="Vector3"> |
71 |
| - </return> |
| 59 | + <return type="Vector3" /> |
72 | 60 | <description>
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73 | 61 | Returns the normalized longest axis of the [AABB].
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74 | 62 | </description>
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75 | 63 | </method>
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76 | 64 | <method name="get_longest_axis_index">
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77 |
| - <return type="int"> |
78 |
| - </return> |
| 65 | + <return type="int" /> |
79 | 66 | <description>
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80 | 67 | Returns the index of the longest axis of the [AABB] (according to [Vector3]'s [code]AXIS_*[/code] constants).
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81 | 68 | </description>
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82 | 69 | </method>
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83 | 70 | <method name="get_longest_axis_size">
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84 |
| - <return type="float"> |
85 |
| - </return> |
| 71 | + <return type="float" /> |
86 | 72 | <description>
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87 | 73 | Returns the scalar length of the longest axis of the [AABB].
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88 | 74 | </description>
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89 | 75 | </method>
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90 | 76 | <method name="get_shortest_axis">
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91 |
| - <return type="Vector3"> |
92 |
| - </return> |
| 77 | + <return type="Vector3" /> |
93 | 78 | <description>
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94 | 79 | Returns the normalized shortest axis of the [AABB].
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95 | 80 | </description>
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96 | 81 | </method>
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97 | 82 | <method name="get_shortest_axis_index">
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98 |
| - <return type="int"> |
99 |
| - </return> |
| 83 | + <return type="int" /> |
100 | 84 | <description>
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101 | 85 | Returns the index of the shortest axis of the [AABB] (according to [Vector3]::AXIS* enum).
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102 | 86 | </description>
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103 | 87 | </method>
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104 | 88 | <method name="get_shortest_axis_size">
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105 |
| - <return type="float"> |
106 |
| - </return> |
| 89 | + <return type="float" /> |
107 | 90 | <description>
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108 | 91 | Returns the scalar length of the shortest axis of the [AABB].
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109 | 92 | </description>
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110 | 93 | </method>
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111 | 94 | <method name="get_support">
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112 |
| - <return type="Vector3"> |
113 |
| - </return> |
114 |
| - <argument index="0" name="dir" type="Vector3"> |
115 |
| - </argument> |
| 95 | + <return type="Vector3" /> |
| 96 | + <argument index="0" name="dir" type="Vector3" /> |
116 | 97 | <description>
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117 | 98 | Returns the support point in a given direction. This is useful for collision detection algorithms.
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118 | 99 | </description>
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119 | 100 | </method>
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120 | 101 | <method name="grow">
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121 |
| - <return type="AABB"> |
122 |
| - </return> |
123 |
| - <argument index="0" name="by" type="float"> |
124 |
| - </argument> |
| 102 | + <return type="AABB" /> |
| 103 | + <argument index="0" name="by" type="float" /> |
125 | 104 | <description>
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126 | 105 | Returns a copy of the [AABB] grown a given amount of units towards all the sides.
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127 | 106 | </description>
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128 | 107 | </method>
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129 | 108 | <method name="has_no_area">
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130 |
| - <return type="bool"> |
131 |
| - </return> |
| 109 | + <return type="bool" /> |
132 | 110 | <description>
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133 | 111 | Returns [code]true[/code] if the [AABB] is flat or empty.
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134 | 112 | </description>
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135 | 113 | </method>
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136 | 114 | <method name="has_no_surface">
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137 |
| - <return type="bool"> |
138 |
| - </return> |
| 115 | + <return type="bool" /> |
139 | 116 | <description>
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140 | 117 | Returns [code]true[/code] if the [AABB] is empty.
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141 | 118 | </description>
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142 | 119 | </method>
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143 | 120 | <method name="has_point">
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144 |
| - <return type="bool"> |
145 |
| - </return> |
146 |
| - <argument index="0" name="point" type="Vector3"> |
147 |
| - </argument> |
| 121 | + <return type="bool" /> |
| 122 | + <argument index="0" name="point" type="Vector3" /> |
148 | 123 | <description>
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149 | 124 | Returns [code]true[/code] if the [AABB] contains a point.
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150 | 125 | </description>
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151 | 126 | </method>
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152 | 127 | <method name="intersection">
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153 |
| - <return type="AABB"> |
154 |
| - </return> |
155 |
| - <argument index="0" name="with" type="AABB"> |
156 |
| - </argument> |
| 128 | + <return type="AABB" /> |
| 129 | + <argument index="0" name="with" type="AABB" /> |
157 | 130 | <description>
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158 | 131 | Returns the intersection between two [AABB]. An empty AABB (size 0,0,0) is returned on failure.
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159 | 132 | </description>
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160 | 133 | </method>
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161 | 134 | <method name="intersects">
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162 |
| - <return type="bool"> |
163 |
| - </return> |
164 |
| - <argument index="0" name="with" type="AABB"> |
165 |
| - </argument> |
| 135 | + <return type="bool" /> |
| 136 | + <argument index="0" name="with" type="AABB" /> |
166 | 137 | <description>
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167 | 138 | Returns [code]true[/code] if the [AABB] overlaps with another.
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168 | 139 | </description>
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169 | 140 | </method>
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170 | 141 | <method name="intersects_plane">
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171 |
| - <return type="bool"> |
172 |
| - </return> |
173 |
| - <argument index="0" name="plane" type="Plane"> |
174 |
| - </argument> |
| 142 | + <return type="bool" /> |
| 143 | + <argument index="0" name="plane" type="Plane" /> |
175 | 144 | <description>
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176 | 145 | Returns [code]true[/code] if the [AABB] is on both sides of a plane.
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177 | 146 | </description>
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178 | 147 | </method>
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179 | 148 | <method name="intersects_segment">
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180 |
| - <return type="bool"> |
181 |
| - </return> |
182 |
| - <argument index="0" name="from" type="Vector3"> |
183 |
| - </argument> |
184 |
| - <argument index="1" name="to" type="Vector3"> |
185 |
| - </argument> |
| 149 | + <return type="bool" /> |
| 150 | + <argument index="0" name="from" type="Vector3" /> |
| 151 | + <argument index="1" name="to" type="Vector3" /> |
186 | 152 | <description>
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187 | 153 | Returns [code]true[/code] if the [AABB] intersects the line segment between [code]from[/code] and [code]to[/code].
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188 | 154 | </description>
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189 | 155 | </method>
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190 | 156 | <method name="is_equal_approx">
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191 |
| - <return type="bool"> |
192 |
| - </return> |
193 |
| - <argument index="0" name="aabb" type="AABB"> |
194 |
| - </argument> |
| 157 | + <return type="bool" /> |
| 158 | + <argument index="0" name="aabb" type="AABB" /> |
195 | 159 | <description>
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196 | 160 | Returns [code]true[/code] if this [AABB] and [code]aabb[/code] are approximately equal, by calling [method @GDScript.is_equal_approx] on each component.
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197 | 161 | </description>
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198 | 162 | </method>
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199 | 163 | <method name="merge">
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200 |
| - <return type="AABB"> |
201 |
| - </return> |
202 |
| - <argument index="0" name="with" type="AABB"> |
203 |
| - </argument> |
| 164 | + <return type="AABB" /> |
| 165 | + <argument index="0" name="with" type="AABB" /> |
204 | 166 | <description>
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205 | 167 | Returns a larger [AABB] that contains both this [AABB] and [code]with[/code].
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206 | 168 | </description>
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