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625: Document GodotString and its trade-offs vs. standard String r=toasteater a=Bromeon
Adds documentation about `GodotString` types and highlights when it should be preferred over standard `String`, and when not.
Please correct me if some information is not accurate or other one is missing.
Two points where I wasn't sure:
1. is the immutability really given, and will stay like this, or did I just miss mutating methods in the doc?
2. what character encoding does `GodotString` use?
Co-authored-by: Jan Haller <[email protected]>
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