|
1 | 1 | <?xml version="1.0" encoding="UTF-8" ?>
|
2 |
| -<class name="@GlobalScope" version="3.3"> |
| 2 | +<class name="@GlobalScope" version="3.4"> |
3 | 3 | <brief_description>
|
4 | 4 | Global scope constants and variables.
|
5 | 5 | </brief_description>
|
|
883 | 883 | <constant name="KEY_MASK_CTRL" value="268435456" enum="KeyModifierMask">
|
884 | 884 | Ctrl key mask.
|
885 | 885 | </constant>
|
886 |
| - <constant name="KEY_MASK_CMD" value="268435456" enum="KeyModifierMask"> |
| 886 | + <constant name="KEY_MASK_CMD" value="platform-dependent" enum="KeyModifierMask"> |
887 | 887 | Command key mask. On macOS, this is equivalent to [constant KEY_MASK_META]. On other platforms, this is equivalent to [constant KEY_MASK_CTRL]. This mask should be preferred to [constant KEY_MASK_META] or [constant KEY_MASK_CTRL] for system shortcuts as it handles all platforms correctly.
|
888 | 888 | </constant>
|
889 | 889 | <constant name="KEY_MASK_KPAD" value="536870912" enum="KeyModifierMask">
|
|
1003 | 1003 | <constant name="JOY_BUTTON_21" value="21" enum="JoystickList">
|
1004 | 1004 | Gamepad button 21.
|
1005 | 1005 | </constant>
|
1006 |
| - <constant name="JOY_BUTTON_MAX" value="22" enum="JoystickList"> |
| 1006 | + <constant name="JOY_BUTTON_22" value="22" enum="JoystickList"> |
| 1007 | + Gamepad button 22. |
| 1008 | + </constant> |
| 1009 | + <constant name="JOY_BUTTON_MAX" value="23" enum="JoystickList"> |
1007 | 1010 | Represents the maximum number of joystick buttons supported.
|
1008 | 1011 | </constant>
|
1009 | 1012 | <constant name="JOY_SONY_CIRCLE" value="1" enum="JoystickList">
|
|
1081 | 1084 | <constant name="JOY_DPAD_RIGHT" value="15" enum="JoystickList">
|
1082 | 1085 | Gamepad DPad right.
|
1083 | 1086 | </constant>
|
1084 |
| - <constant name="JOY_MISC1" value="16" enum="JoystickList"> |
| 1087 | + <constant name="JOY_GUIDE" value="16" enum="JoystickList"> |
| 1088 | + Gamepad SDL guide button. |
| 1089 | + </constant> |
| 1090 | + <constant name="JOY_MISC1" value="17" enum="JoystickList"> |
1085 | 1091 | Gamepad SDL miscellaneous button.
|
1086 | 1092 | </constant>
|
1087 |
| - <constant name="JOY_PADDLE1" value="17" enum="JoystickList"> |
| 1093 | + <constant name="JOY_PADDLE1" value="18" enum="JoystickList"> |
1088 | 1094 | Gamepad SDL paddle 1 button.
|
1089 | 1095 | </constant>
|
1090 |
| - <constant name="JOY_PADDLE2" value="18" enum="JoystickList"> |
| 1096 | + <constant name="JOY_PADDLE2" value="19" enum="JoystickList"> |
1091 | 1097 | Gamepad SDL paddle 2 button.
|
1092 | 1098 | </constant>
|
1093 |
| - <constant name="JOY_PADDLE3" value="19" enum="JoystickList"> |
| 1099 | + <constant name="JOY_PADDLE3" value="20" enum="JoystickList"> |
1094 | 1100 | Gamepad SDL paddle 3 button.
|
1095 | 1101 | </constant>
|
1096 |
| - <constant name="JOY_PADDLE4" value="20" enum="JoystickList"> |
| 1102 | + <constant name="JOY_PADDLE4" value="21" enum="JoystickList"> |
1097 | 1103 | Gamepad SDL paddle 4 button.
|
1098 | 1104 | </constant>
|
1099 |
| - <constant name="JOY_TOUCHPAD" value="21" enum="JoystickList"> |
| 1105 | + <constant name="JOY_TOUCHPAD" value="22" enum="JoystickList"> |
1100 | 1106 | Gamepad SDL touchpad button.
|
1101 | 1107 | </constant>
|
1102 | 1108 | <constant name="JOY_L" value="4" enum="JoystickList">
|
|
1364 | 1370 | Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,or_greater,or_lesser"[/code].
|
1365 | 1371 | </constant>
|
1366 | 1372 | <constant name="PROPERTY_HINT_EXP_RANGE" value="2" enum="PropertyHint">
|
1367 |
| - Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,or_greater"[/code]. |
| 1373 | + Hints that a float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,or_greater"[/code]. |
1368 | 1374 | </constant>
|
1369 | 1375 | <constant name="PROPERTY_HINT_ENUM" value="3" enum="PropertyHint">
|
1370 | 1376 | Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
|
|
0 commit comments