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Update CI to Godot 3.5.1-stable
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.github/workflows/full-ci.yml

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@@ -276,13 +276,13 @@ jobs:
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include:
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# Latest Godot with different Rust versions
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- rust: stable
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godot: "3.5.1-rc1"
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godot: "3.5.1-stable"
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postfix: ''
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- rust: nightly
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godot: "3.5.1-rc1"
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godot: "3.5.1-stable"
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postfix: ' (nightly)'
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- rust: '1.63'
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godot: "3.5.1-rc1"
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godot: "3.5.1-stable"
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postfix: ' (msrv 1.63)'
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# Test with oldest supported engine version

.github/workflows/minimal-ci.yml

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# Local variables
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# Note: using variables is limited at the moment, see https://github.com/actions/runner/issues/480
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GODOT_VER: "3.5.1-rc1"
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GODOT_VER: "3.5.1-stable"
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# Don't use more features like "gdnative_bindings_generator/debug" to keep CI truly minimal
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GDRUST_FEATURES: "gdnative/async,gdnative/serde"

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