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Clarify plugin enabling and export settings
Updated instructions for enabling plugins in the project settings and added a note about export settings.
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README.md

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@@ -46,7 +46,7 @@ If using both Android & iOS, ensure **same addon interface version**.
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2. **Manual**
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- Download release from GitHub
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- Unzip to project root
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- Enable via **Plugins** tab
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- Enable via **Project → Project Settings → Plugins**
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@@ -97,6 +97,7 @@ The demo app's only purpose is to provide sample code. Since the demo app is not
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- **Troubleshooting:**
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- View XCode logs while running the game for troubleshooting.
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- See [Godot iOS Export Troubleshooting](https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html#troubleshooting).
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- **Export settings:** Plugin must be enabled also in the export settings.
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