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@@ -52,7 +52,7 @@ If using both Android & iOS, ensure **same addon interface version**.
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---
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<aname="usage">
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<aname="usage"></a>
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## <imgsrc="addon/icon.png"width="20"> Usage
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Add an `InappReview` node to your scene and follow the following steps:
@@ -65,14 +65,14 @@ Add an `InappReview` node to your scene and follow the following steps:
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---
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<aname="demo">
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<aname="demo"></a>
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## <imgsrc="addon/icon.png"width="20"> Demo
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The demo app's only purpose is to provide sample code. Since the demo app is not registered with the Google Play store or App Store, the in-app review dialog will not be displayed.
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---
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<aname="signals">
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<aname="signals"></a>
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## <imgsrc="addon/icon.png"width="20"> Signals
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@@ -83,7 +83,7 @@ The demo app's only purpose is to provide sample code. Since the demo app is not
- Run `./script/install.sh -t <target directory> -z <path to zip file>` install plugin to a Godot project.
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- Example `./script/install.sh -t demo -z build/release/DeeplinkPlugin-v4.0.zip` to install to demo app.
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- Run `./ios/script/install.sh -t <target directory> -z <path to zip file>` install plugin to a Godot project.
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- Example `./ios/script/install.sh -t demo -z build/release/ThisPlugin-v4.0.zip` to install to demo app.
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___
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@@ -187,6 +219,15 @@ Library archives will be created in the `build/release` directory.
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## <imgsrc="addon/icon.png"width="20"> Android
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---
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### Android Configuration
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The `android/gradle/lib.versions.toml` contains:
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- Gradle plugins and their versions
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- Library dependencies and their versions
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### Build
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**Options:**
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- Run **packageDistribution** task to create release archive
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2. Use project-root-level **build.sh** script
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- `./script/build.sh -ca` - clean existing build, do a debug build for Android
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- `./script/build.sh -carz` - clean existing build, do a release build for Android, and create archive
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- `./script/build.sh -carz` - clean existing build, do a release build for Android, and create release archive in the `android/<plugin-name>/build/dist` directory
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