From 2d72717e9522842f179065aae0b22f87fb59ffd4 Mon Sep 17 00:00:00 2001 From: DawidMoza Date: Fri, 14 Nov 2025 21:36:54 +0100 Subject: [PATCH 1/2] Clarify plugin enabling and export settings Updated instructions for enabling plugins in the project settings and added a note about export settings. --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index c7b43a5..024193b 100644 --- a/README.md +++ b/README.md @@ -46,7 +46,7 @@ If using both Android & iOS, ensure **same addon interface version**. 2. **Manual** - Download release from GitHub - Unzip to project root - - Enable via **Plugins** tab + - Enable via **Project → Project Settings → Plugins** --- @@ -97,6 +97,7 @@ The demo app's only purpose is to provide sample code. Since the demo app is not - **Troubleshooting:** - View XCode logs while running the game for troubleshooting. - See [Godot iOS Export Troubleshooting](https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html#troubleshooting). + - **Export settings:** Plugin must be enabled also in the export settings. --- From 4c7db89a470ff2a72643da1c0f393d78c4eb4e61 Mon Sep 17 00:00:00 2001 From: Cengiz Date: Sun, 16 Nov 2025 10:42:04 +0600 Subject: [PATCH 2/2] Updated plugin table --- README.md | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 024193b..93ed839 100644 --- a/README.md +++ b/README.md @@ -42,11 +42,13 @@ If using both Android & iOS, ensure **same addon interface version**. - Click `Download` → `Install` - Install to project root, `Ignore asset root` checked - Enable via **Project → Project Settings → Plugins** - - Ignore file conflict warnings when installing both versions + - For iOS, also enable via the export settings + - Ignore file conflict warnings for GDScript interface files when installing both versions 2. **Manual** - Download release from GitHub - Unzip to project root - Enable via **Project → Project Settings → Plugins** + - For iOS, also enable via the export settings --- @@ -97,7 +99,7 @@ The demo app's only purpose is to provide sample code. Since the demo app is not - **Troubleshooting:** - View XCode logs while running the game for troubleshooting. - See [Godot iOS Export Troubleshooting](https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html#troubleshooting). - - **Export settings:** Plugin must be enabled also in the export settings. + - **Export settings:** Plugin must be enabled also in the export settings. --- @@ -110,17 +112,15 @@ The demo app's only purpose is to provide sample code. Since the demo app is not --- - - # All Plugins -| Plugin | Android | iOS | -| :---: | :--- | :--- | -| [Notification Scheduler](https://github.com/godot-sdk-integrations/godot-notification-scheduler) | ✅ | ✅ | -| [Admob](https://github.com/godot-sdk-integrations/godot-admob) | ✅ | ✅ | -| [Deeplink](https://github.com/godot-sdk-integrations/godot-deeplink) | ✅ | ✅ | -| [Share](https://github.com/godot-sdk-integrations/godot-share) | ✅ | ✅ | -| [In-App Review](https://github.com/godot-sdk-integrations/godot-inapp-review) | ✅ | ✅ | +| Plugin | Android | iOS | Free | Open Source | License | +| :--- | :---: | :---: | :---: | :---: | :---: | +| [Notification Scheduler](https://github.com/godot-sdk-integrations/godot-notification-scheduler) | ✅ | ✅ | ✅ | ✅ | MIT | +| [Admob](https://github.com/godot-sdk-integrations/godot-admob) | ✅ | ✅ | ✅ | ✅ | MIT | +| [Deeplink](https://github.com/godot-sdk-integrations/godot-deeplink) | ✅ | ✅ | ✅ | ✅ | MIT | +| [Share](https://github.com/godot-sdk-integrations/godot-share) | ✅ | ✅ | ✅ | ✅ | MIT | +| [In-App Review](https://github.com/godot-sdk-integrations/godot-inapp-review) | ✅ | ✅ | ✅ | ✅ | MIT | ---