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<!doctype html><html lang=en><head><meta name=generator content="Hugo 0.101.0"><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="View the current completion status of the Godot class reference online."><meta name=theme-color content="#3d8fcc"><title>Godot class reference status</title><link rel=icon href=favicon.png><link rel=stylesheet href=main.css><script src=sorttable.js></script></head><body><h1 id=godot-class-reference-status>Godot class reference status</h1><p>Generated from Godot commit <a href=https://github.com/godotengine/godot/commit/2cb2c1fb5><code>2cb2c1fb5</code></a>
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(2025-10-28).</p><p>Interested in contributing? See
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<!doctype html><html lang=en><head><meta name=generator content="Hugo 0.101.0"><meta charset=utf-8><meta name=viewport content="width=device-width,initial-scale=1"><meta name=author content="Godot Engine"><meta name=description content="View the current completion status of the Godot class reference online."><meta name=theme-color content="#3d8fcc"><title>Godot class reference status</title><link rel=icon href=favicon.png><link rel=stylesheet href=main.css><script src=sorttable.js></script></head><body><h1 id=godot-class-reference-status>Godot class reference status</h1><p>Generated from Godot commit <a href=https://github.com/godotengine/godot/commit/07f4c0660><code>07f4c0660</code></a>
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(2025-10-29).</p><p>Interested in contributing? See
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<a href=https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html>Contribute to the class reference</a>
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in the documentation. To avoid conflicts with pending contributions, check
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