@@ -169,31 +169,31 @@ if [ "${build_classical}" == "1" ]; then
169
169
# # Linux (Classical) ##
170
170
171
171
# Editor
172
- binname=" ${godot_basename} _linux.64 "
173
- cp out/linux/x86_64/tools/godot.linuxbsd.opt.tools.64 ${binname}
172
+ binname=" ${godot_basename} _linux.x86_64 "
173
+ cp out/linux/x86_64/tools/godot.linuxbsd.opt.tools.x86_64 ${binname}
174
174
strip ${binname}
175
175
zip -q -9 " ${reldir} /${binname} .zip" ${binname}
176
176
rm ${binname}
177
177
178
- binname=" ${godot_basename} _linux.32 "
179
- cp out/linux/x86_32/tools/godot.linuxbsd.opt.tools.32 ${binname}
178
+ binname=" ${godot_basename} _linux.x86_32 "
179
+ cp out/linux/x86_32/tools/godot.linuxbsd.opt.tools.x86_32 ${binname}
180
180
strip ${binname}
181
181
zip -q -9 " ${reldir} /${binname} .zip" ${binname}
182
182
rm ${binname}
183
183
184
184
# Templates
185
- cp out/linux/x86_64/templates/godot.linuxbsd.opt.64 ${templatesdir} /linux_release.x86_64
186
- cp out/linux/x86_64/templates/godot.linuxbsd.opt.debug.64 ${templatesdir} /linux_debug.x86_64
187
- cp out/linux/x86_32/templates/godot.linuxbsd.opt.32 ${templatesdir} /linux_release.x86_32
188
- cp out/linux/x86_32/templates/godot.linuxbsd.opt.debug.32 ${templatesdir} /linux_debug.x86_32
185
+ cp out/linux/x86_64/templates/godot.linuxbsd.opt.x86_64 ${templatesdir} /linux_release.x86_64
186
+ cp out/linux/x86_64/templates/godot.linuxbsd.opt.debug.x86_64 ${templatesdir} /linux_debug.x86_64
187
+ cp out/linux/x86_32/templates/godot.linuxbsd.opt.x86_32 ${templatesdir} /linux_release.x86_32
188
+ cp out/linux/x86_32/templates/godot.linuxbsd.opt.debug.x86_32 ${templatesdir} /linux_debug.x86_32
189
189
strip ${templatesdir} /linux*
190
190
191
191
# # Windows (Classical) ##
192
192
193
193
# Editor
194
194
binname=" ${godot_basename} _win64.exe"
195
195
batname=" ${godot_basename} _win64_console.cmd"
196
- cp out/windows/x86_64/tools/godot.windows.opt.tools.64 .exe ${binname}
196
+ cp out/windows/x86_64/tools/godot.windows.opt.tools.x86_64 .exe ${binname}
197
197
strip ${binname}
198
198
sign_windows ${binname}
199
199
echo " @echo off" > ${batname}
@@ -204,7 +204,7 @@ if [ "${build_classical}" == "1" ]; then
204
204
205
205
binname=" ${godot_basename} _win32.exe"
206
206
batname=" ${godot_basename} _win32_console.cmd"
207
- cp out/windows/x86_32/tools/godot.windows.opt.tools.32 .exe ${binname}
207
+ cp out/windows/x86_32/tools/godot.windows.opt.tools.x86_32 .exe ${binname}
208
208
strip ${binname}
209
209
sign_windows ${binname}
210
210
echo " @echo off" > ${batname}
@@ -214,10 +214,10 @@ if [ "${build_classical}" == "1" ]; then
214
214
rm ${binname} ${batname}
215
215
216
216
# Templates
217
- cp out/windows/x86_64/templates/godot.windows.opt.64 .exe ${templatesdir} /windows_release_x86_64.exe
218
- cp out/windows/x86_64/templates/godot.windows.opt.debug.64 .exe ${templatesdir} /windows_debug_x86_64.exe
219
- cp out/windows/x86_32/templates/godot.windows.opt.32 .exe ${templatesdir} /windows_release_x86_32.exe
220
- cp out/windows/x86_32/templates/godot.windows.opt.debug.32 .exe ${templatesdir} /windows_debug_x86_32.exe
217
+ cp out/windows/x86_64/templates/godot.windows.opt.x86_64 .exe ${templatesdir} /windows_release_x86_64.exe
218
+ cp out/windows/x86_64/templates/godot.windows.opt.debug.x86_64 .exe ${templatesdir} /windows_debug_x86_64.exe
219
+ cp out/windows/x86_32/templates/godot.windows.opt.x86_32 .exe ${templatesdir} /windows_release_x86_32.exe
220
+ cp out/windows/x86_32/templates/godot.windows.opt.debug.x86_32 .exe ${templatesdir} /windows_debug_x86_32.exe
221
221
strip ${templatesdir} /windows* .exe
222
222
223
223
# # macOS (Classical) ##
@@ -353,30 +353,30 @@ if [ "${build_mono}" == "1" ]; then
353
353
354
354
# Editor
355
355
binbasename=" ${godot_basename} _mono_linux"
356
- mkdir -p ${binbasename} _64
357
- cp out/linux/x86_64/tools-mono/godot.linuxbsd.opt.tools.64 .mono ${binbasename} _64 /${binbasename} .64
358
- strip ${binbasename} _64 /${binbasename} .64
359
- cp -rp out/linux/x86_64/tools-mono/GodotSharp ${binbasename} _64 /
360
- cp -rp out/aot-compilers ${binbasename} _64 /GodotSharp/Tools/
361
- zip -r -q -9 " ${reldir_mono} /${binbasename} _64 .zip" ${binbasename} _64
362
- rm -rf ${binbasename} _64
356
+ mkdir -p ${binbasename} _x86_64
357
+ cp out/linux/x86_64/tools-mono/godot.linuxbsd.opt.tools.x86_64 .mono ${binbasename} _x86_64 /${binbasename} .x86_64
358
+ strip ${binbasename} _x86_64 /${binbasename} .x86_64
359
+ cp -rp out/linux/x86_64/tools-mono/GodotSharp ${binbasename} _x86_64 /
360
+ cp -rp out/aot-compilers ${binbasename} _x86_64 /GodotSharp/Tools/
361
+ zip -r -q -9 " ${reldir_mono} /${binbasename} _x86_64 .zip" ${binbasename} _x86_64
362
+ rm -rf ${binbasename} _x86_64
363
363
364
364
binbasename=" ${godot_basename} _mono_linux"
365
- mkdir -p ${binbasename} _32
366
- cp out/linux/x86_32/tools-mono/godot.linuxbsd.opt.tools.32 .mono ${binbasename} _32 /${binbasename} .32
367
- strip ${binbasename} _32 /${binbasename} .32
368
- cp -rp out/linux/x86_32/tools-mono/GodotSharp/ ${binbasename} _32 /
369
- cp -rp out/aot-compilers ${binbasename} _32 /GodotSharp/Tools/
370
- zip -r -q -9 " ${reldir_mono} /${binbasename} _32 .zip" ${binbasename} _32
371
- rm -rf ${binbasename} _32
365
+ mkdir -p ${binbasename} _x86_32
366
+ cp out/linux/x86_32/tools-mono/godot.linuxbsd.opt.tools.x86_32 .mono ${binbasename} _x86_32 /${binbasename} .x86_32
367
+ strip ${binbasename} _x86_32 /${binbasename} .x86_32
368
+ cp -rp out/linux/x86_32/tools-mono/GodotSharp/ ${binbasename} _x86_32 /
369
+ cp -rp out/aot-compilers ${binbasename} _x86_32 /GodotSharp/Tools/
370
+ zip -r -q -9 " ${reldir_mono} /${binbasename} _x86_32 .zip" ${binbasename} _x86_32
371
+ rm -rf ${binbasename} _x86_32
372
372
373
373
# Templates
374
- cp -rp out/linux/x86_64/templates-mono/data.mono.linuxbsd.64 .* ${templatesdir_mono} /
375
- cp out/linux/x86_64/templates-mono/godot.linuxbsd.opt.debug.64 .mono ${templatesdir_mono} /linux_debug.x86_64
376
- cp out/linux/x86_64/templates-mono/godot.linuxbsd.opt.64 .mono ${templatesdir_mono} /linux_release.x86_64
377
- cp -rp out/linux/x86_32/templates-mono/data.mono.linuxbsd.32 .* ${templatesdir_mono} /
378
- cp out/linux/x86_32/templates-mono/godot.linuxbsd.opt.debug.32 .mono ${templatesdir_mono} /linux_debug.x86_32
379
- cp out/linux/x86_32/templates-mono/godot.linuxbsd.opt.32 .mono ${templatesdir_mono} /linux_release.x86_32
374
+ cp -rp out/linux/x86_64/templates-mono/data.mono.linuxbsd.x86_64 .* ${templatesdir_mono} /
375
+ cp out/linux/x86_64/templates-mono/godot.linuxbsd.opt.debug.x86_64 .mono ${templatesdir_mono} /linux_debug.x86_64
376
+ cp out/linux/x86_64/templates-mono/godot.linuxbsd.opt.x86_64 .mono ${templatesdir_mono} /linux_release.x86_64
377
+ cp -rp out/linux/x86_32/templates-mono/data.mono.linuxbsd.x86_32 .* ${templatesdir_mono} /
378
+ cp out/linux/x86_32/templates-mono/godot.linuxbsd.opt.debug.x86_32 .mono ${templatesdir_mono} /linux_debug.x86_32
379
+ cp out/linux/x86_32/templates-mono/godot.linuxbsd.opt.x86_32 .mono ${templatesdir_mono} /linux_release.x86_32
380
380
strip ${templatesdir_mono} /linux*
381
381
382
382
mkdir -p ${templatesdir_mono} /bcl
@@ -388,7 +388,7 @@ if [ "${build_mono}" == "1" ]; then
388
388
binname=" ${godot_basename} _mono_win64"
389
389
batname=" ${godot_basename} _mono_win64_console.cmd"
390
390
mkdir -p ${binname}
391
- cp out/windows/x86_64/tools-mono/godot.windows.opt.tools.64 .mono.exe ${binname} /${binname} .exe
391
+ cp out/windows/x86_64/tools-mono/godot.windows.opt.tools.x86_64 .mono.exe ${binname} /${binname} .exe
392
392
strip ${binname} /${binname} .exe
393
393
sign_windows ${binname} /${binname} .exe
394
394
cp -rp out/windows/x86_64/tools-mono/GodotSharp ${binname} /
@@ -403,7 +403,7 @@ if [ "${build_mono}" == "1" ]; then
403
403
binname=" ${godot_basename} _mono_win32"
404
404
batname=" ${godot_basename} _mono_win32_console.cmd"
405
405
mkdir -p ${binname}
406
- cp out/windows/x86_32/tools-mono/godot.windows.opt.tools.32 .mono.exe ${binname} /${binname} .exe
406
+ cp out/windows/x86_32/tools-mono/godot.windows.opt.tools.x86_32 .mono.exe ${binname} /${binname} .exe
407
407
strip ${binname} /${binname} .exe
408
408
sign_windows ${binname} /${binname} .exe
409
409
cp -rp out/windows/x86_32/tools-mono/GodotSharp ${binname} /
@@ -416,12 +416,12 @@ if [ "${build_mono}" == "1" ]; then
416
416
rm -rf ${binname}
417
417
418
418
# Templates
419
- cp -rp out/windows/x86_64/templates-mono/data.mono.windows.64 .* ${templatesdir_mono} /
420
- cp out/windows/x86_64/templates-mono/godot.windows.opt.debug.64 .mono.exe ${templatesdir_mono} /windows_debug_x86_64.exe
421
- cp out/windows/x86_64/templates-mono/godot.windows.opt.64 .mono.exe ${templatesdir_mono} /windows_release_x86_64.exe
422
- cp -rp out/windows/x86_32/templates-mono/data.mono.windows.32 .* ${templatesdir_mono} /
423
- cp out/windows/x86_32/templates-mono/godot.windows.opt.debug.32 .mono.exe ${templatesdir_mono} /windows_debug_x86_32.exe
424
- cp out/windows/x86_32/templates-mono/godot.windows.opt.32 .mono.exe ${templatesdir_mono} /windows_release_x86_32.exe
419
+ cp -rp out/windows/x86_64/templates-mono/data.mono.windows.x86_64 .* ${templatesdir_mono} /
420
+ cp out/windows/x86_64/templates-mono/godot.windows.opt.debug.x86_64 .mono.exe ${templatesdir_mono} /windows_debug_x86_64.exe
421
+ cp out/windows/x86_64/templates-mono/godot.windows.opt.x86_64 .mono.exe ${templatesdir_mono} /windows_release_x86_64.exe
422
+ cp -rp out/windows/x86_32/templates-mono/data.mono.windows.x86_32 .* ${templatesdir_mono} /
423
+ cp out/windows/x86_32/templates-mono/godot.windows.opt.debug.x86_32 .mono.exe ${templatesdir_mono} /windows_debug_x86_32.exe
424
+ cp out/windows/x86_32/templates-mono/godot.windows.opt.x86_32 .mono.exe ${templatesdir_mono} /windows_release_x86_32.exe
425
425
strip ${templatesdir_mono} /windows* .exe
426
426
427
427
mkdir -p ${templatesdir_mono} /bcl
0 commit comments