Commit 5424359
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Upgrade to Godot 4.3 and add complete Variant type support
- Upgrade godot-cpp submodule to 4.3 branch
- Update GDExtension compatibility_minimum to 4.3
- Add support for PackedVector4Array in variant_to_bert
- Add comprehensive support for all Variant types:
* Vector types: VECTOR2I, VECTOR3I, VECTOR4I
* Geometry: RECT2, RECT2I, PLANE, AABB, QUATERNION
* Transforms: TRANSFORM2D, TRANSFORM3D, BASIS, PROJECTION
* Special: STRING_NAME, NODE_PATH, RID, CALLABLE, SIGNAL
* Packed arrays: All packed array types (Byte, Int32, Int64, Float32, Float64, String, Vector2, Vector3, Vector4, Color)
- Update README.md example to show 4.3 compatibility
- Add all necessary variant header includes1 parent d5cc777 commit 5424359
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1,770 files changed
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lines changed- src
- test/project
- thirdparty/godot-cpp/gen
- include/godot_cpp
- classes
- core
- variant
- src
- classes
- variant
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