@@ -20,6 +20,10 @@ points = PoolVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
20200/tile_mode = 0
21210/occluder_offset = Vector2 ( 67.5 , 52.5 )
22220/navigation_offset = Vector2 ( 67.5 , 52.5 )
23+ 0/shape_offset = Vector2 ( 0 , 0 )
24+ 0/shape_transform = Transform2D ( 1 , 0 , 0 , 1 , 0 , 0 )
25+ 0/shape_one_way = false
26+ 0/shape_one_way_margin = 0.0
23270/shapes = [ ]
24280/z_index = 0
25291/name = "Base2"
@@ -30,6 +34,10 @@ points = PoolVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
30341/tile_mode = 0
31351/occluder_offset = Vector2 ( 67.5 , 52.5 )
32361/navigation_offset = Vector2 ( 67.5 , 52.5 )
37+ 1/shape_offset = Vector2 ( 0 , 0 )
38+ 1/shape_transform = Transform2D ( 1 , 0 , 0 , 1 , 0 , 0 )
39+ 1/shape_one_way = false
40+ 1/shape_one_way_margin = 0.0
33411/shapes = [ ]
34421/z_index = 0
35432/name = "Wall"
@@ -40,6 +48,11 @@ points = PoolVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
40482/tile_mode = 0
41492/occluder_offset = Vector2 ( 70 , 70 )
42502/navigation_offset = Vector2 ( 70 , 70 )
51+ 2/shape_offset = Vector2 ( 70 , 70 )
52+ 2/shape_transform = Transform2D ( 1 , 0 , 0 , 1 , 70 , 70 )
53+ 2/shape = SubResource ( 1 )
54+ 2/shape_one_way = false
55+ 2/shape_one_way_margin = 1.0
43562/shapes = [ {
4457"autotile_coord" : Vector2 ( 0 , 0 ),
4558"one_way" : false ,
@@ -56,6 +69,11 @@ points = PoolVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
56693/tile_mode = 0
57703/occluder_offset = Vector2 ( 27.5 , 47.5 )
58713/navigation_offset = Vector2 ( 27.5 , 47.5 )
72+ 3/shape_offset = Vector2 ( 29.5 , 47.5 )
73+ 3/shape_transform = Transform2D ( 1 , 0 , 0 , 1 , 29.5 , 47.5 )
74+ 3/shape = SubResource ( 2 )
75+ 3/shape_one_way = false
76+ 3/shape_one_way_margin = 1.0
59773/shapes = [ {
6078"autotile_coord" : Vector2 ( 0 , 0 ),
6179"one_way" : false ,
@@ -72,6 +90,11 @@ points = PoolVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
72904/tile_mode = 0
73914/occluder_offset = Vector2 ( 42.5 , 55 )
74924/navigation_offset = Vector2 ( 42.5 , 55 )
93+ 4/shape_offset = Vector2 ( 42.5 , 55 )
94+ 4/shape_transform = Transform2D ( 1 , 0 , 0 , 1 , 42.5 , 55 )
95+ 4/shape = SubResource ( 3 )
96+ 4/shape_one_way = false
97+ 4/shape_one_way_margin = 1.0
75984/shapes = [ {
7699"autotile_coord" : Vector2 ( 0 , 0 ),
77100"one_way" : false ,
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