1- [gd_scene load_steps =9 format =2 ]
1+ [gd_scene load_steps =8 format =2 ]
22
33[ext_resource path ="res://robot_3d.gd" type ="Script" id =1 ]
44
@@ -65,157 +65,11 @@ emission_energy = 1.0
6565emission_operator = 0
6666emission_on_uv2 = false
6767
68- [sub_resource type ="CapsuleShape" id =7 ]
69- radius = 0.7
70- height = 0.6
71-
72- [node name ="Robot3D" type ="KinematicBody" ]
68+ [node name ="Robot3D" type ="Spatial" ]
7369script = ExtResource ( 1 )
74- __meta__ = {
75- "__editor_plugin_screen__" : "3D"
76- }
7770
78- [node name ="Armature " type ="Spatial " parent ="." ]
71+ [node name ="Model " type ="MeshInstance " parent ="." ]
7972transform = Transform ( 0.3 , 0 , 0 , 0 , 0.3 , 0 , 0 , 0 , 0.3 , 0 , 0 , 0 )
80-
81- [node name ="Skeleton" type ="Skeleton" parent ="Armature" ]
82- bones/0/name = "MASTER"
83- bones/0/parent = -1
84- bones/0/rest = Transform ( 1 , 0 , 0 , 0 , 7 .54979e-08, 1 , 0 , -1 , 7 .54979e-08, 0 , -0.011277 , 0 )
85- bones/0/enabled = true
86- bones/0/bound_children = [ ]
87- bones/1/name = "hip"
88- bones/1/parent = 0
89- bones/1/rest = Transform ( 1 , -1 .50996e-07, -3.60002e-14 , -1 .50996e-07, -1 , -3 .01992e-07, 9.59926e-15 , 3 .01992e-07, -1 , -3.38813e-21 , 2 .58363e-07, 2.10612 )
90- bones/1/enabled = true
91- bones/1/bound_children = [ ]
92- bones/2/name = "waist"
93- bones/2/parent = 1
94- bones/2/rest = Transform ( 1 , 1 .50996e-07, 1.80001e-14 , -1 .50996e-07, 1 , 0 , -1.80001e-14 , 0 , 1 , 3.38813e-21 , 2.84217e-14 , -0.384614 )
95- bones/2/enabled = true
96- bones/2/bound_children = [ ]
97- bones/3/name = "chest"
98- bones/3/parent = 2
99- bones/3/rest = Transform ( 1 , -7.31455e-16 , 4.86029e-17 , 7.28861e-16 , 0.999166 , 0.040823 , -7.84198e-17 , -0.040823 , 0.999166 , 0 , 4.84022e-11 , -0.8217 )
100- bones/3/enabled = true
101- bones/3/bound_children = [ ]
102- bones/4/name = "neck"
103- bones/4/parent = 3
104- bones/4/rest = Transform ( -1 , -1 .10548e-06, -9 .37766e-09, 1 .08766e-06, -0.985328 , 0.170671 , -1 .97913e-07, 0.170671 , 0.985328 , -1.64727e-13 , 5 .96046e-08, -1.24906 )
105- bones/4/enabled = true
106- bones/4/bound_children = [ ]
107- bones/5/name = "headtracker"
108- bones/5/parent = 4
109- bones/5/rest = Transform ( 1 , 9 .87793e-08, -1 .09789e-06, 1 .09743e-06, 0.00449866 , 0.99999 , 1 .03717e-07, -0.99999 , 0.00449866 , 0 , 5 .96046e-08, -0.491774 )
110- bones/5/enabled = true
111- bones/5/bound_children = [ ]
112- bones/6/name = "head"
113- bones/6/parent = 5
114- bones/6/rest = Transform ( -1 , 2 .36978e-07, 1 .97097e-07, -2 .5035e-07, -0.25144 , -0.967873 , -1 .79807e-07, -0.967873 , 0.25144 , -2.94648e-10 , 4 .76837e-07, 0.00400549 )
115- bones/6/enabled = true
116- bones/6/bound_children = [ ]
117- bones/7/name = "vent"
118- bones/7/parent = 6
119- bones/7/rest = Transform ( 1 , -2 .54965e-07, -1 .4699e-08, 2 .55005e-07, 0.999996 , 0.00282324 , 1 .39791e-08, -0.00282325 , 0.999996 , -7 .04808e-08, 0.270992 , -1.2429 )
120- bones/7/enabled = true
121- bones/7/bound_children = [ ]
122- bones/8/name = "r-arm"
123- bones/8/parent = 3
124- bones/8/rest = Transform ( 0.11477 , -0.699489 , -0.705367 , -0.802661 , -0.483653 , 0.349021 , -0.585289 , 0.526113 , -0.616961 , 0.940786 , 0.107144 , -0.773564 )
125- bones/8/enabled = true
126- bones/8/bound_children = [ ]
127- bones/9/name = "r-forearm"
128- bones/9/parent = 8
129- bones/9/rest = Transform ( -0.859542 , 0.0564943 , 0.507934 , 0.107631 , -0.951571 , 0.287973 , 0.499604 , 0.302194 , 0.811834 , 2 .38419e-07, -4 .76837e-07, -0.935513 )
130- bones/9/enabled = true
131- bones/9/bound_children = [ ]
132- bones/10/name = "l-arm"
133- bones/10/parent = 3
134- bones/10/rest = Transform ( 0.11477 , 0.699489 , 0.705367 , 0.802661 , -0.483653 , 0.349021 , 0.585289 , 0.526113 , -0.616961 , -0.940786 , 0.107144 , -0.773564 )
135- bones/10/enabled = true
136- bones/10/bound_children = [ ]
137- bones/11/name = "l-forearm"
138- bones/11/parent = 10
139- bones/11/rest = Transform ( -0.859542 , -0.0564943 , -0.507934 , -0.107631 , -0.951571 , 0.287973 , -0.499604 , 0.302194 , 0.811834 , -2 .38419e-07, -4 .76837e-07, -0.935513 )
140- bones/11/enabled = true
141- bones/11/bound_children = [ ]
142- bones/12/name = "r-thigh"
143- bones/12/parent = 1
144- bones/12/rest = Transform ( 0.994883 , -0.0545632 , -0.085028 , -0.0580629 , -0.997541 , -0.0392442 , -0.0826777 , 0.0439804 , -0.995605 , 0.349652 , 0.0628238 , -0.163877 )
145- bones/12/enabled = true
146- bones/12/bound_children = [ ]
147- bones/13/name = "r-leg"
148- bones/13/parent = 12
149- bones/13/rest = Transform ( -0.999508 , -0.031366 , -0.000870243 , 0.0312939 , -0.994411 , -0.100835 , 0.00229738 , -0.100812 , 0.994903 , 5 .96046e-08, 5 .96046e-08, -0.644636 )
150- bones/13/enabled = true
151- bones/13/bound_children = [ ]
152- bones/14/name = "r-foot"
153- bones/14/parent = 13
154- bones/14/rest = Transform ( 0.996208 , -0.0766666 , -0.0411273 , -0.0442384 , -0.0393329 , -0.998246 , 0.0749145 , 0.996281 , -0.0425754 , -5 .96046e-08, 4 .19095e-09, -1.43073 )
155- bones/14/enabled = true
156- bones/14/bound_children = [ ]
157- bones/15/name = "l-thigh"
158- bones/15/parent = 1
159- bones/15/rest = Transform ( 0.994883 , 0.0545632 , 0.085028 , 0.0580633 , -0.997541 , -0.0392452 , 0.0826776 , 0.0439813 , -0.995606 , -0.349652 , 0.0628238 , -0.163877 )
160- bones/15/enabled = true
161- bones/15/bound_children = [ ]
162- bones/16/name = "l-leg"
163- bones/16/parent = 15
164- bones/16/rest = Transform ( -0.999508 , 0.0313662 , 0.000870456 , -0.0312941 , -0.994411 , -0.100836 , -0.00229725 , -0.100814 , 0.994903 , 0 , 1 .49012e-08, -0.644636 )
165- bones/16/enabled = true
166- bones/16/bound_children = [ ]
167- bones/17/name = "l-foot"
168- bones/17/parent = 16
169- bones/17/rest = Transform ( 0.996208 , 0.0766668 , 0.0411275 , 0.0442386 , -0.0393327 , -0.998246 , -0.0749147 , 0.996281 , -0.0425752 , 0 , -8 .3819e-09, -1.43073 )
170- bones/17/enabled = true
171- bones/17/bound_children = [ ]
172- bones/18/name = "HEAD"
173- bones/18/parent = 0
174- bones/18/rest = Transform ( 1 , -1 .50996e-07, 0 , -1 .50996e-07, -1 , 0 , 0 , 0 , -1 , 5.68434e-14 , -5.79659 , 6.35228 )
175- bones/18/enabled = true
176- bones/18/bound_children = [ ]
177- bones/19/name = "r-LEGCONTROL"
178- bones/19/parent = 0
179- bones/19/rest = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0.518863 , 3 .72276e-07, 0.204768 )
180- bones/19/enabled = true
181- bones/19/bound_children = [ ]
182- bones/20/name = "l-LEGCONTROL"
183- bones/20/parent = 0
184- bones/20/rest = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , -0.518863 , 3 .72276e-07, 0.204768 )
185- bones/20/enabled = true
186- bones/20/bound_children = [ ]
187- bones/21/name = "r-LEGORIENT"
188- bones/21/parent = 0
189- bones/21/rest = Transform ( -1 , -1 .50996e-07, -5 .03577e-15 , -3.75647e-14 , 2 .15429e-07, 1 , -1 .50996e-07, 1 , -2 .15429e-07, 0.411677 , -0.66395 , 1.62881 )
190- bones/21/enabled = true
191- bones/21/bound_children = [ ]
192- bones/22/name = "l-LEGORIENT"
193- bones/22/parent = 0
194- bones/22/rest = Transform ( -1 , -1 .50996e-07, -5 .03577e-15 , -3.75647e-14 , 2 .15429e-07, 1 , -1 .50996e-07, 1 , -2 .15429e-07, -0.411677 , -0.66395 , 1.62881 )
195- bones/22/enabled = true
196- bones/22/bound_children = [ ]
197- bones/23/name = "r-ARMCONTROL"
198- bones/23/parent = 0
199- bones/23/rest = Transform ( 1 , 0 , 0 , 0 , 7 .54979e-08, -1 , 0 , 1 , 7 .54979e-08, 2.62535 , -0.186879 , 2.59016 )
200- bones/23/enabled = true
201- bones/23/bound_children = [ ]
202- bones/24/name = "l-ARMCONTROL"
203- bones/24/parent = 0
204- bones/24/rest = Transform ( 1 , 0 , 0 , 0 , 7 .54979e-08, -1 , 0 , 1 , 7 .54979e-08, -2.62535 , -0.186879 , 2.59016 )
205- bones/24/enabled = true
206- bones/24/bound_children = [ ]
207- bones/25/name = "r-ARMORIENT"
208- bones/25/parent = 0
209- bones/25/rest = Transform ( 1 , 0 , 0 , 0 , 7 .54979e-08, -1 , 0 , 1 , 7 .54979e-08, 1.57185 , 0.510255 , 3.44768 )
210- bones/25/enabled = true
211- bones/25/bound_children = [ ]
212- bones/26/name = "l-ARMORIENT"
213- bones/26/parent = 0
214- bones/26/rest = Transform ( 1 , 0 , 0 , 0 , 7 .54979e-08, -1 , 0 , 1 , 7 .54979e-08, -1.57185 , 0.510255 , 3.44768 )
215- bones/26/enabled = true
216- bones/26/bound_children = [ ]
217-
218- [node name ="Robot" type ="MeshInstance" parent ="Armature/Skeleton" ]
21973mesh = SubResource ( 3 )
22074material/0 = SubResource ( 5 )
22175material/1 = SubResource ( 6 )
@@ -232,7 +86,3 @@ light_color = Color( 1, 0.915375, 0.816406, 1 )
23286[node name ="OmniLight2" type ="OmniLight" parent ="." ]
23387transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 2.5788 , 1.43155 , 2.43657 )
23488light_color = Color ( 0.816406 , 1 , 0.995697 , 1 )
235-
236- [node name ="CollisionShape" type ="CollisionShape" parent ="." ]
237- transform = Transform ( 1 , 0 , 0 , 0 , -4 .37114e-08, 1 , 0 , -1 , -4 .37114e-08, 0 , 1 , 0 )
238- shape = SubResource ( 7 )
0 commit comments