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Fix ball direction in visual pong
It was using randi() for y instead of 2*randf()-1.
1 parent 6aa4e7a commit 5116684

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2 files changed

+19
-19
lines changed

2 files changed

+19
-19
lines changed
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visual_script/visual_pong/pong.tscn

Lines changed: 19 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -29,9 +29,9 @@ extents = Vector2( 10, 200 )
2929
custom_solver_bias = 0.0
3030
extents = Vector2( 320, 10 )
3131

32-
[node name="game" type="Node2D"]
32+
[node name="game" type="Node2D" index="0"]
3333

34-
[node name="left" type="Area2D" parent="."]
34+
[node name="left" type="Area2D" parent="." index="0"]
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position = Vector2( 67.6285, 192.594 )
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input_pickable = true
@@ -45,16 +45,16 @@ script = ExtResource( 1 )
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_sections_unfolded = [ "Transform" ]
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ball_dir = 1.0
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48-
[node name="sprite" type="Sprite" parent="left"]
48+
[node name="sprite" type="Sprite" parent="left" index="0"]
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5050
texture = ExtResource( 2 )
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_sections_unfolded = [ "Transform" ]
5252

53-
[node name="collision" type="CollisionShape2D" parent="left"]
53+
[node name="collision" type="CollisionShape2D" parent="left" index="1"]
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5555
shape = SubResource( 1 )
5656

57-
[node name="right" type="Area2D" parent="."]
57+
[node name="right" type="Area2D" parent="." index="1"]
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5959
position = Vector2( 563.815, 188.919 )
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input_pickable = true
@@ -67,16 +67,16 @@ audio_bus_name = "Master"
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script = ExtResource( 1 )
6868
ball_dir = -1.0
6969

70-
[node name="sprite" type="Sprite" parent="right"]
70+
[node name="sprite" type="Sprite" parent="right" index="0"]
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7272
texture = ExtResource( 3 )
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_sections_unfolded = [ "Transform" ]
7474

75-
[node name="collision" type="CollisionShape2D" parent="right"]
75+
[node name="collision" type="CollisionShape2D" parent="right" index="1"]
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shape = SubResource( 1 )
7878

79-
[node name="ball" type="Area2D" parent="."]
79+
[node name="ball" type="Area2D" parent="." index="2"]
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8181
position = Vector2( 320.5, 191.124 )
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input_pickable = true
@@ -89,21 +89,21 @@ audio_bus_name = "Master"
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script = ExtResource( 4 )
9090
_sections_unfolded = [ "Transform" ]
9191

92-
[node name="sprite" type="Sprite" parent="ball"]
92+
[node name="sprite" type="Sprite" parent="ball" index="0"]
9393

9494
texture = ExtResource( 5 )
9595
_sections_unfolded = [ "Transform" ]
9696

97-
[node name="collision" type="CollisionShape2D" parent="ball"]
97+
[node name="collision" type="CollisionShape2D" parent="ball" index="1"]
9898

9999
shape = SubResource( 2 )
100100

101-
[node name="separator" type="Sprite" parent="."]
101+
[node name="separator" type="Sprite" parent="." index="3"]
102102

103103
position = Vector2( 320, 200 )
104104
texture = ExtResource( 6 )
105105

106-
[node name="left_wall" type="Area2D" parent="."]
106+
[node name="left_wall" type="Area2D" parent="." index="4"]
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108108
position = Vector2( -10, 200 )
109109
input_pickable = true
@@ -116,11 +116,11 @@ audio_bus_name = "Master"
116116
script = ExtResource( 7 )
117117
_sections_unfolded = [ "Transform" ]
118118

119-
[node name="collision" type="CollisionShape2D" parent="left_wall"]
119+
[node name="collision" type="CollisionShape2D" parent="left_wall" index="0"]
120120

121121
shape = SubResource( 3 )
122122

123-
[node name="right_wall" type="Area2D" parent="."]
123+
[node name="right_wall" type="Area2D" parent="." index="5"]
124124

125125
position = Vector2( 650, 200 )
126126
input_pickable = true
@@ -133,11 +133,11 @@ audio_bus_name = "Master"
133133
script = ExtResource( 7 )
134134
_sections_unfolded = [ "Transform" ]
135135

136-
[node name="collision" type="CollisionShape2D" parent="right_wall"]
136+
[node name="collision" type="CollisionShape2D" parent="right_wall" index="0"]
137137

138138
shape = SubResource( 3 )
139139

140-
[node name="ceiling" type="Area2D" parent="."]
140+
[node name="ceiling" type="Area2D" parent="." index="6"]
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142142
position = Vector2( 320, -10 )
143143
input_pickable = true
@@ -151,11 +151,11 @@ script = ExtResource( 8 )
151151
_sections_unfolded = [ "Transform" ]
152152
y_direction = 1.0
153153

154-
[node name="collision" type="CollisionShape2D" parent="ceiling"]
154+
[node name="collision" type="CollisionShape2D" parent="ceiling" index="0"]
155155

156156
shape = SubResource( 4 )
157157

158-
[node name="floor" type="Area2D" parent="."]
158+
[node name="floor" type="Area2D" parent="." index="7"]
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160160
position = Vector2( 320, 410 )
161161
input_pickable = true
@@ -169,7 +169,7 @@ script = ExtResource( 8 )
169169
_sections_unfolded = [ "Transform" ]
170170
y_direction = -1.0
171171

172-
[node name="collision" type="CollisionShape2D" parent="floor"]
172+
[node name="collision" type="CollisionShape2D" parent="floor" index="0"]
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174174
shape = SubResource( 4 )
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