1- [gd_scene load_steps =15 format =2 ]
1+ [gd_scene load_steps =17 format =2 ]
22
33[ext_resource path ="res://addons/sade/editor_gizmo_texture.png" type ="Texture" id =1 ]
44[ext_resource path ="res://godot_battle_bot.dae" type ="PackedScene" id =2 ]
5- [ext_resource path ="res://target_from_mousepos.gd" type ="Script" id =3 ]
6- [ext_resource path ="res://addons/sade/ik_look_at.gd" type ="Script" id =4 ]
7- [ext_resource path ="res://addons/sade/ik_look_at.png" type ="Texture" id =5 ]
8- [ext_resource path ="res://addons/sade/ik_fabrik.gd" type ="Script" id =6 ]
9- [ext_resource path ="res://addons/sade/ik_fabrik.png" type ="Texture" id =7 ]
10- [ext_resource path ="res://button_change_scene.gd" type ="Script" id =8 ]
5+ [ext_resource path ="res://battle_bot_color.tres" type ="Material" id =3 ]
6+ [ext_resource path ="res://battle_bot_emission.tres" type ="Material" id =4 ]
7+ [ext_resource path ="res://target_from_mousepos.gd" type ="Script" id =5 ]
8+ [ext_resource path ="res://addons/sade/ik_look_at.gd" type ="Script" id =6 ]
9+ [ext_resource path ="res://addons/sade/ik_look_at.png" type ="Texture" id =7 ]
10+ [ext_resource path ="res://addons/sade/ik_fabrik.gd" type ="Script" id =8 ]
11+ [ext_resource path ="res://addons/sade/ik_fabrik.png" type ="Texture" id =9 ]
12+ [ext_resource path ="res://button_change_scene.gd" type ="Script" id =10 ]
1113
1214[sub_resource type ="PlaneMesh" id =1 ]
1315
@@ -227,7 +229,7 @@ proximity_fade_enable = false
227229distance_fade_enable = false
228230_sections_unfolded = [ "Albedo" ]
229231
230- [node name ="FABRIK_IK" type ="Spatial" ]
232+ [node name ="FABRIK_IK" type ="Spatial" index = "0" ]
231233
232234[node name ="Floor_plane" type ="MeshInstance" parent ="." index ="0" ]
233235
@@ -278,10 +280,15 @@ environment = SubResource( 4 )
278280
279281[node name ="BattleBot" parent ="." index ="3" instance =ExtResource ( 2 )]
280282
281- editor/display_folded = true
283+ [node name ="godot_battle_bot" parent ="BattleBot/Armature/Skeleton" index ="0" ]
284+
285+ material/0 = ExtResource ( 3 )
286+ material/1 = ExtResource ( 4 )
287+ _sections_unfolded = [ "material" ]
282288
283289[node name ="Camera" type ="Camera" parent ="." index ="4" ]
284290
291+ editor/display_folded = true
285292transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 11.5014 , 8.81922 )
286293keep_aspect = 1
287294cull_mask = 1048575
@@ -295,7 +302,7 @@ fov = 70.0
295302size = 1.0
296303near = 0.05
297304far = 100.0
298- script = ExtResource ( 3 )
305+ script = ExtResource ( 5 )
299306MOVEMENT_SPEED = -6.0
300307flip_axis = true
301308
@@ -305,10 +312,10 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5.41814 )
305312
306313[node name ="IK_LookAt_Head" type ="Spatial" parent ="Camera/targets" index ="0" ]
307314
308- script = ExtResource ( 4 )
315+ script = ExtResource ( 6 )
309316_sections_unfolded = [ "Transform" ]
310317__meta__ = {
311- "_editor_icon" : ExtResource ( 5 )
318+ "_editor_icon" : ExtResource ( 7 )
312319}
313320skeleton_path = NodePath ("../../../BattleBot/Armature/Skeleton" )
314321bone_name = "Head"
@@ -324,9 +331,9 @@ debug_messages = false
324331[node name ="IK_FABRIK_Left_Arm" type ="Spatial" parent ="Camera/targets" index ="1" ]
325332
326333editor/display_folded = true
327- script = ExtResource ( 6 )
334+ script = ExtResource ( 8 )
328335__meta__ = {
329- "_editor_icon" : ExtResource ( 7 )
336+ "_editor_icon" : ExtResource ( 9 )
330337}
331338skeleton_path = NodePath ("../../../BattleBot/Armature/Skeleton" )
332339bones_in_chain = PoolStringArray ( "Left_UpperArm" , "Left_LowerArm" )
@@ -345,9 +352,9 @@ transform = Transform( 0.518503, 0, -0.855076, 0, 1, 0, 0.855076, 0, 0.518503, 1
345352[node name ="IK_LookAt_LH" type ="Spatial" parent ="Camera/targets/IK_FABRIK_Left_Arm/target" index ="0" ]
346353
347354transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0.343393 , -0.133381 , 0.836605 )
348- script = ExtResource ( 4 )
355+ script = ExtResource ( 6 )
349356__meta__ = {
350- "_editor_icon" : ExtResource ( 5 )
357+ "_editor_icon" : ExtResource ( 7 )
351358}
352359skeleton_path = NodePath ("../../../../../BattleBot/Armature/Skeleton" )
353360bone_name = "Left_Hand"
@@ -375,9 +382,9 @@ transform = Transform( -0.773622, -0.022882, 0.633234, 1.49012e-08, 0.999348, 0.
375382[node name ="IK_FABRIK_Right_Arm" type ="Spatial" parent ="Camera/targets" index ="2" ]
376383
377384editor/display_folded = true
378- script = ExtResource ( 6 )
385+ script = ExtResource ( 8 )
379386__meta__ = {
380- "_editor_icon" : ExtResource ( 7 )
387+ "_editor_icon" : ExtResource ( 9 )
381388}
382389skeleton_path = NodePath ("../../../BattleBot/Armature/Skeleton" )
383390bones_in_chain = PoolStringArray ( "Right_UpperArm" , "Right_LowerArm" , "Right_Hand" )
@@ -396,9 +403,9 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.229958, 0, 0.929313 )
396403[node name ="IK_LookAt_RH" type ="Spatial" parent ="Camera/targets/IK_FABRIK_Right_Arm/target" index ="0" ]
397404
398405transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0.0544824 , -0.133381 , 0.332403 )
399- script = ExtResource ( 4 )
406+ script = ExtResource ( 6 )
400407__meta__ = {
401- "_editor_icon" : ExtResource ( 5 )
408+ "_editor_icon" : ExtResource ( 7 )
402409}
403410skeleton_path = NodePath ("../../../../../BattleBot/Armature/Skeleton" )
404411bone_name = "Right_Hand"
@@ -425,7 +432,7 @@ transform = Transform( -0.792023, 0.0165762, -0.610266, 0, 0.999631, 0.0271522,
425432
426433[node name ="Right_Hand" type ="Spatial" parent ="Camera/targets/IK_FABRIK_Right_Arm" index ="4" ]
427434
428- transform = Transform ( -0.678313 , 0.00695222 , -0.73474 , 9.31323e-10 , 0.999955 , 0.00946173 , 0.734773 , 0.00641802 , -0.678282 , -1.0791 , 0.0200329 , 0.0379918 )
435+ transform = Transform ( -0.678334 , 0.00700453 , -0.73472 , 1 .39698e-09 , 0.999955 , 0.00953316 , 0.734753 , 0.00646667 , -0.678303 , -1.07909 , 0.0201073 , 0.0379558 )
429436
430437[node name ="MeshInstance" type ="MeshInstance" parent ="Camera/targets" index ="3" ]
431438
@@ -595,7 +602,7 @@ group = null
595602text = "Next scene"
596603flat = false
597604align = 1
598- script = ExtResource ( 8 )
605+ script = ExtResource ( 10 )
599606scene_to_change_to = "res://fps_example.tscn"
600607
601608[node name ="Button_Previous" type ="Button" parent ="Control" index ="2" ]
@@ -622,7 +629,7 @@ group = null
622629text = "Previous scene"
623630flat = false
624631align = 1
625- script = ExtResource ( 8 )
632+ script = ExtResource ( 10 )
626633scene_to_change_to = "res://look_at_ik.tscn"
627634
628635
0 commit comments