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Merge pull request #468 from aaronfranke/2d-shader-gles3
Convert the Screen Space Shaders demo back to GLES 3
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.gitignore

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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json
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# System/tool-specific ignores

2d/screen_space_shaders/README.md

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Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shading/shading_reference/shading_language.html) and GDScript
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Renderer: GLES 2
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Renderer: GLES 3
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## Screenshots
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2d/screen_space_shaders/project.godot

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[gdnative]
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singletons=[ ]
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[rendering]
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quality/driver/driver_name="GLES2"

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